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What Is an Algorithm in Psychology?

Definition, Examples, and Uses

Kendra Cherry, MS, is a psychosocial rehabilitation specialist, psychology educator, and author of the "Everything Psychology Book."

problem solving algorithmic approach

 James Lacy, MLS, is a fact-checker and researcher.

problem solving algorithmic approach

How Does an Algorithm Work?

Examples of algorithms.

  • Reasons to Use Algorithms
  • Potential Pitfalls

Algorithms vs. Heuristics

When solving a problem , choosing the right approach is often the key to arriving at the best solution. In psychology, one of these problem-solving approaches is known as an algorithm. While often thought of purely as a mathematical term, the same type of process can be followed in psychology to find the correct answer when solving a problem or making a decision.

An algorithm is a defined set of step-by-step procedures that provides the correct answer to a particular problem. By following the instructions correctly, you are guaranteed to arrive at the right answer.

At a Glance

Algorithms involve following specific steps in order to reach a solution to a problem. They can be a great tool when you need an accurate solution but tend to be more time-consuming than other methods.

This article discusses how algorithms are used as an approach to problem-solving. It also covers how psychologists compare this approach to other problem-solving methods.

An algorithm is often expressed in the form of a graph, where a square represents each step. Arrows then branch off from each step to point to possible directions that you may take to solve the problem.

In some cases, you must follow a particular set of steps to solve the problem. In other instances, you might be able to follow different paths that will all lead to the same solution.

Algorithms are essential step-by-step approaches to solving a problem. Rather than guessing or using trial-and-error, this approach is more likely to guarantee a specific solution. 

Using an algorithm can help you solve day-to-day problems you face, but it can also help mental health professionals find ways to help people cope with mental health problems.

For example, a therapist might use an algorithm to treat a person experiencing something like anxiety. Because the therapist knows that a particular approach is likely to be effective, they would recommend a series of specific, focused steps as part of their intervention.

There are many different examples of how algorithms can be used in daily life. Some common ones include:

  • A recipe for cooking a particular dish
  • The method a search engine uses to find information on the internet
  • Instructions for how to assemble a bicycle
  • Instructions for how to solve a Rubik's cube
  • A process to determine what type of treatment is most appropriate for certain types of mental health conditions

Doctors and mental health professionals often use algorithms to diagnose mental disorders . For example, they may use a step-by-step approach when they evaluate people.

This might involve asking the individual about their symptoms and their medical history. The doctor may also conduct lab tests, physical exams, or psychological assessments.

Using this information, they then utilize the "Diagnostic and Statistical Manual of Mental Disorders" (DSM-5-TR) to make a diagnosis.

Reasons to Use Algorithms in Psychology

The upside of using an algorithm to solve a problem or make a decision is that yields the best possible answer every time. There are situations where using an algorithm can be the best approach:

When Accuracy Is Crucial

Algorithms can be particularly useful in situations when accuracy is critical. They are also a good choice when similar problems need to be frequently solved.

Computer programs can often be designed to speed up this process. Data then needs to be placed in the system so that the algorithm can be executed for the correct solution.

Artificial intelligence may also be a tool for making clinical assessments in healthcare situations.

When Each Decision Needs to Follow the Same Process

Such step-by-step approaches can be useful in situations where each decision must be made following the same process. Because the process follows a prescribed procedure, you can be sure that you will reach the correct answer each time.

Potential Pitfalls When Using Algorithms

The downside of using an algorithm to solve the problem is that this process tends to be very time-consuming.

So if you face a situation where a decision must be made very quickly, you might be better off using a different problem-solving strategy.

For example, an emergency room doctor making a decision about how to treat a patient could use an algorithm approach. However, this would be very time-consuming and treatment needs to be implemented quickly.

In this instance, the doctor would instead rely on their expertise and past experiences to very quickly choose what they feel is the right treatment approach.

Algorithms can sometimes be very complex and may only apply to specific situations. This can limit their use and make them less generalizable when working with larger populations.

Algorithms can be a great problem-solving choice when the answer needs to be 100% accurate or when each decision needs to follow the same process. A different approach might be needed if speed is the primary concern.

In psychology, algorithms are frequently contrasted with heuristics . Both can be useful when problem-solving, but it is important to understand the differences between them.

What Is a Heuristic?

A heuristic is a mental shortcut that allows people to quickly make judgments and solve problems.

These mental shortcuts are typically informed by our past experiences and allow us to act quickly. However, heuristics are really more of a rule-of-thumb; they don't always guarantee a correct solution.

So how do you determine when to use a heuristic and when to use an algorithm? When problem-solving, deciding which method to use depends on the need for either accuracy or speed.

When to Use an Algorithm

If complete accuracy is required, it is best to use an algorithm. By using an algorithm, accuracy is increased and potential mistakes are minimized.

If you are working in a situation where you absolutely need the correct or best possible answer, your best bet is to use an algorithm. When you are solving problems for your math homework, you don't want to risk your grade on a guess.

By following an algorithm, you can ensure that you will arrive at the correct answer to each problem.

When to Use a Heuristic

On the other hand, if time is an issue, then it may be best to use a heuristic. Mistakes may occur, but this approach allows for speedy decisions when time is of the essence.

Heuristics are more commonly used in everyday situations, such as figuring out the best route to get from point A to point B. While you could use an algorithm to map out every possible route and determine which one would be the fastest, that would be a very time-consuming process. Instead, your best option would be to use a route that you know has worked well in the past.

Psychologists who study problem-solving have described two main processes people utilize to reach conclusions: algorithms and heuristics. Knowing which approach to use is important because these two methods can vary in terms of speed and accuracy.

While each situation is unique, you may want to use an algorithm when being accurate is the primary concern. But if time is of the essence, then an algorithm is likely not the best choice.

Lang JM, Ford JD, Fitzgerald MM. An algorithm for determining use of trauma-focused cognitive-behavioral therapy . Psychotherapy (Chic) . 2010;47(4):554-69. doi:10.1037/a0021184

Stein DJ, Shoptaw SJ, Vigo DV, et al. Psychiatric diagnosis and treatment in the 21st century: paradigm shifts versus incremental integration .  World Psychiatry . 2022;21(3):393-414. doi:10.1002/wps.20998

Bobadilla-Suarez S, Love BC. Fast or frugal, but not both: decision heuristics under time pressure . J Exp Psychol Learn Mem Cogn . 2018;44(1):24-33. doi:10.1037/xlm0000419

Giordano C, Brennan M, Mohamed B, Rashidi P, Modave F, Tighe P. Accessing artificial intelligence for clinical decision-making .  Front Digit Health . 2021;3:645232. doi:10.3389/fdgth.2021.645232

By Kendra Cherry, MSEd Kendra Cherry, MS, is a psychosocial rehabilitation specialist, psychology educator, and author of the "Everything Psychology Book."

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Ideas Made to Matter

How to use algorithms to solve everyday problems

Kara Baskin

May 8, 2017

How can I navigate the grocery store quickly? Why doesn’t anyone like my Facebook status? How can I alphabetize my bookshelves in a hurry? Apple data visualizer and MIT System Design and Management graduate Ali Almossawi solves these common dilemmas and more in his new book, “ Bad Choices: How Algorithms Can Help You Think Smarter and Live Happier ,” a quirky, illustrated guide to algorithmic thinking. 

For the uninitiated: What is an algorithm? And how can algorithms help us to think smarter?

An algorithm is a process with unambiguous steps that has a beginning and an end, and does something useful.

Algorithmic thinking is taking a step back and asking, “If it’s the case that algorithms are so useful in computing to achieve predictability, might they also be useful in everyday life, when it comes to, say, deciding between alternative ways of solving a problem or completing a task?” In all cases, we optimize for efficiency: We care about time or space.

Note the mention of “deciding between.” Computer scientists do that all the time, and I was convinced that the tools they use to evaluate competing algorithms would be of interest to a broad audience.

Why did you write this book, and who can benefit from it?

All the books I came across that tried to introduce computer science involved coding. My approach to making algorithms compelling was focusing on comparisons. I take algorithms and put them in a scene from everyday life, such as matching socks from a pile, putting books on a shelf, remembering things, driving from one point to another, or cutting an onion. These activities can be mapped to one or more fundamental algorithms, which form the basis for the field of computing and have far-reaching applications and uses.

I wrote the book with two audiences in mind. One, anyone, be it a learner or an educator, who is interested in computer science and wants an engaging and lighthearted, but not a dumbed-down, introduction to the field. Two, anyone who is already familiar with the field and wants to experience a way of explaining some of the fundamental concepts in computer science differently than how they’re taught.

I’m going to the grocery store and only have 15 minutes. What do I do?

Do you know what the grocery store looks like ahead of time? If you know what it looks like, it determines your list. How do you prioritize things on your list? Order the items in a way that allows you to avoid walking down the same aisles twice.

For me, the intriguing thing is that the grocery store is a scene from everyday life that I can use as a launch pad to talk about various related topics, like priority queues and graphs and hashing. For instance, what is the most efficient way for a machine to store a prioritized list, and what happens when the equivalent of you scratching an item from a list happens in the machine’s list? How is a store analogous to a graph (an abstraction in computer science and mathematics that defines how things are connected), and how is navigating the aisles in a store analogous to traversing a graph?

Nobody follows me on Instagram. How do I get more followers?

The concept of links and networks, which I cover in Chapter 6, is relevant here. It’s much easier to get to people whom you might be interested in and who might be interested in you if you can start within the ball of links that connects those people, rather than starting at a random spot.

You mention Instagram: There, the hashtag is one way to enter that ball of links. Tag your photos, engage with users who tag their photos with the same hashtags, and you should be on your way to stardom.

What are the secret ingredients of a successful Facebook post?

I’ve posted things on social media that have died a sad death and then posted the same thing at a later date that somehow did great. Again, if we think of it in terms that are relevant to algorithms, we’d say that the challenge with making something go viral is really getting that first spark. And to get that first spark, a person who is connected to the largest number of people who are likely to engage with that post, needs to share it.

With [my first book], “Bad Arguments,” I spent a month pouring close to $5,000 into advertising for that project with moderate results. And then one science journalist with a large audience wrote about it, and the project took off and hasn’t stopped since.

What problems do you wish you could solve via algorithm but can’t?

When we care about efficiency, thinking in terms of algorithms is useful. There are cases when that’s not the quality we want to optimize for — for instance, learning or love. I walk for several miles every day, all throughout the city, as I find it relaxing. I’ve never asked myself, “What’s the most efficient way I can traverse the streets of San Francisco?” It’s not relevant to my objective.

Algorithms are a great way of thinking about efficiency, but the question has to be, “What approach can you optimize for that objective?” That’s what worries me about self-help: Books give you a silver bullet for doing everything “right” but leave out all the nuances that make us different. What works for you might not work for me.

Which companies use algorithms well?

When you read that the overwhelming majority of the shows that users of, say, Netflix, watch are due to Netflix’s recommendation engine, you know they’re doing something right.

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Understanding Algorithms: The Key to Problem-Solving Mastery

problem solving algorithmic approach

The world of computer science is a fascinating realm, where intricate concepts and technologies continuously shape the way we interact with machines. Among the vast array of ideas and principles, few are as fundamental and essential as algorithms. These powerful tools serve as the building blocks of computation, enabling computers to solve problems, make decisions, and process vast amounts of data efficiently.

An algorithm can be thought of as a step-by-step procedure or a set of instructions designed to solve a specific problem or accomplish a particular task. It represents a systematic approach to finding solutions and provides a structured way to tackle complex computational challenges. Algorithms are at the heart of various applications, from simple calculations to sophisticated machine learning models and complex data analysis.

Understanding algorithms and their inner workings is crucial for anyone interested in computer science. They serve as the backbone of software development, powering the creation of innovative applications across numerous domains. By comprehending the concept of algorithms, aspiring computer science enthusiasts gain a powerful toolset to approach problem-solving and gain insight into the efficiency and performance of different computational methods.

In this article, we aim to provide a clear and accessible introduction to algorithms, focusing on their importance in problem-solving and exploring common types such as searching, sorting, and recursion. By delving into these topics, readers will gain a solid foundation in algorithmic thinking and discover the underlying principles that drive the functioning of modern computing systems. Whether you’re a beginner in the world of computer science or seeking to deepen your understanding, this article will equip you with the knowledge to navigate the fascinating world of algorithms.

What are Algorithms?

At its core, an algorithm is a systematic, step-by-step procedure or set of rules designed to solve a problem or perform a specific task. It provides clear instructions that, when followed meticulously, lead to the desired outcome.

Consider an algorithm to be akin to a recipe for your favorite dish. When you decide to cook, the recipe is your go-to guide. It lists out the ingredients you need, their exact quantities, and a detailed, step-by-step explanation of the process, from how to prepare the ingredients to how to mix them, and finally, the cooking process. It even provides an order for adding the ingredients and specific times for cooking to ensure the dish turns out perfect.

In the same vein, an algorithm, within the realm of computer science, provides an explicit series of instructions to accomplish a goal. This could be a simple goal like sorting a list of numbers in ascending order, a more complex task such as searching for a specific data point in a massive dataset, or even a highly complicated task like determining the shortest path between two points on a map (think Google Maps). No matter the complexity of the problem at hand, there’s always an algorithm working tirelessly behind the scenes to solve it.

Furthermore, algorithms aren’t limited to specific programming languages. They are universal and can be implemented in any language. This is why understanding the fundamental concept of algorithms can empower you to solve problems across various programming languages.

The Importance of Algorithms

Algorithms are indisputably the backbone of all computational operations. They’re a fundamental part of the digital world that we interact with daily. When you search for something on the web, an algorithm is tirelessly working behind the scenes to sift through millions, possibly billions, of web pages to bring you the most relevant results. When you use a GPS to find the fastest route to a location, an algorithm is computing all possible paths, factoring in variables like traffic and road conditions, to provide you the optimal route.

Consider the world of social media, where algorithms curate personalized feeds based on our previous interactions, or in streaming platforms where they recommend shows and movies based on our viewing habits. Every click, every like, every search, and every interaction is processed by algorithms to serve you a seamless digital experience.

In the realm of computer science and beyond, everything revolves around problem-solving, and algorithms are our most reliable problem-solving tools. They provide a structured approach to problem-solving, breaking down complex problems into manageable steps and ensuring that every eventuality is accounted for.

Moreover, an algorithm’s efficiency is not just a matter of preference but a necessity. Given that computers have finite resources — time, memory, and computational power — the algorithms we use need to be optimized to make the best possible use of these resources. Efficient algorithms are the ones that can perform tasks more quickly, using less memory, and provide solutions to complex problems that might be infeasible with less efficient alternatives.

In the context of massive datasets (the likes of which are common in our data-driven world), the difference between a poorly designed algorithm and an efficient one could be the difference between a solution that takes years to compute and one that takes mere seconds. Therefore, understanding, designing, and implementing efficient algorithms is a critical skill for any computer scientist or software engineer.

Hence, as a computer science beginner, you are starting a journey where algorithms will be your best allies — universal keys capable of unlocking solutions to a myriad of problems, big or small.

Common Types of Algorithms: Searching and Sorting

Two of the most ubiquitous types of algorithms that beginners often encounter are searching and sorting algorithms.

Searching algorithms are designed to retrieve specific information from a data structure, like an array or a database. A simple example is the linear search, which works by checking each element in the array until it finds the one it’s looking for. Although easy to understand, this method isn’t efficient for large datasets, which is where more complex algorithms like binary search come in.

Binary search, on the other hand, is like looking up a word in the dictionary. Instead of checking each word from beginning to end, you open the dictionary in the middle and see if the word you’re looking for should be on the left or right side, thereby reducing the search space by half with each step.

Sorting algorithms, meanwhile, are designed to arrange elements in a particular order. A simple sorting algorithm is bubble sort, which works by repeatedly swapping adjacent elements if they’re in the wrong order. Again, while straightforward, it’s not efficient for larger datasets. More advanced sorting algorithms, such as quicksort or mergesort, have been designed to sort large data collections more efficiently.

Diving Deeper: Graph and Dynamic Programming Algorithms

Building upon our understanding of searching and sorting algorithms, let’s delve into two other families of algorithms often encountered in computer science: graph algorithms and dynamic programming algorithms.

A graph is a mathematical structure that models the relationship between pairs of objects. Graphs consist of vertices (or nodes) and edges (where each edge connects a pair of vertices). Graphs are commonly used to represent real-world systems such as social networks, web pages, biological networks, and more.

Graph algorithms are designed to solve problems centered around these structures. Some common graph algorithms include:

Dynamic programming is a powerful method used in optimization problems, where the main problem is broken down into simpler, overlapping subproblems. The solutions to these subproblems are stored and reused to build up the solution to the main problem, saving computational effort.

Here are two common dynamic programming problems:

Understanding these algorithm families — searching, sorting, graph, and dynamic programming algorithms — not only equips you with powerful tools to solve a variety of complex problems but also serves as a springboard to dive deeper into the rich ocean of algorithms and computer science.

Recursion: A Powerful Technique

While searching and sorting represent specific problem domains, recursion is a broad technique used in a wide range of algorithms. Recursion involves breaking down a problem into smaller, more manageable parts, and a function calling itself to solve these smaller parts.

To visualize recursion, consider the task of calculating factorial of a number. The factorial of a number n (denoted as n! ) is the product of all positive integers less than or equal to n . For instance, the factorial of 5 ( 5! ) is 5 x 4 x 3 x 2 x 1 = 120 . A recursive algorithm for finding factorial of n would involve multiplying n by the factorial of n-1 . The function keeps calling itself with a smaller value of n each time until it reaches a point where n is equal to 1, at which point it starts returning values back up the chain.

Algorithms are truly the heart of computer science, transforming raw data into valuable information and insight. Understanding their functionality and purpose is key to progressing in your computer science journey. As you continue your exploration, remember that each algorithm you encounter, no matter how complex it may seem, is simply a step-by-step procedure to solve a problem.

We’ve just scratched the surface of the fascinating world of algorithms. With time, patience, and practice, you will learn to create your own algorithms and start solving problems with confidence and efficiency.

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What Is Problem Solving? How Software Engineers Approach Complex Challenges

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From debugging an existing system to designing an entirely new software application, a day in the life of a software engineer is filled with various challenges and complexities. The one skill that glues these disparate tasks together and makes them manageable? Problem solving . 

Throughout this blog post, we’ll explore why problem-solving skills are so critical for software engineers, delve into the techniques they use to address complex challenges, and discuss how hiring managers can identify these skills during the hiring process. 

What Is Problem Solving?

But what exactly is problem solving in the context of software engineering? How does it work, and why is it so important?

Problem solving, in the simplest terms, is the process of identifying a problem, analyzing it, and finding the most effective solution to overcome it. For software engineers, this process is deeply embedded in their daily workflow. It could be something as simple as figuring out why a piece of code isn’t working as expected, or something as complex as designing the architecture for a new software system. 

In a world where technology is evolving at a blistering pace, the complexity and volume of problems that software engineers face are also growing. As such, the ability to tackle these issues head-on and find innovative solutions is not only a handy skill — it’s a necessity. 

The Importance of Problem-Solving Skills for Software Engineers

Problem-solving isn’t just another ability that software engineers pull out of their toolkits when they encounter a bug or a system failure. It’s a constant, ongoing process that’s intrinsic to every aspect of their work. Let’s break down why this skill is so critical.

Driving Development Forward

Without problem solving, software development would hit a standstill. Every new feature, every optimization, and every bug fix is a problem that needs solving. Whether it’s a performance issue that needs diagnosing or a user interface that needs improving, the capacity to tackle and solve these problems is what keeps the wheels of development turning.

It’s estimated that 60% of software development lifecycle costs are related to maintenance tasks, including debugging and problem solving. This highlights how pivotal this skill is to the everyday functioning and advancement of software systems.

Innovation and Optimization

The importance of problem solving isn’t confined to reactive scenarios; it also plays a major role in proactive, innovative initiatives . Software engineers often need to think outside the box to come up with creative solutions, whether it’s optimizing an algorithm to run faster or designing a new feature to meet customer needs. These are all forms of problem solving.

Consider the development of the modern smartphone. It wasn’t born out of a pre-existing issue but was a solution to a problem people didn’t realize they had — a device that combined communication, entertainment, and productivity into one handheld tool.

Increasing Efficiency and Productivity

Good problem-solving skills can save a lot of time and resources. Effective problem-solvers are adept at dissecting an issue to understand its root cause, thus reducing the time spent on trial and error. This efficiency means projects move faster, releases happen sooner, and businesses stay ahead of their competition.

Improving Software Quality

Problem solving also plays a significant role in enhancing the quality of the end product. By tackling the root causes of bugs and system failures, software engineers can deliver reliable, high-performing software. This is critical because, according to the Consortium for Information and Software Quality, poor quality software in the U.S. in 2022 cost at least $2.41 trillion in operational issues, wasted developer time, and other related problems.

Problem-Solving Techniques in Software Engineering

So how do software engineers go about tackling these complex challenges? Let’s explore some of the key problem-solving techniques, theories, and processes they commonly use.

Decomposition

Breaking down a problem into smaller, manageable parts is one of the first steps in the problem-solving process. It’s like dealing with a complicated puzzle. You don’t try to solve it all at once. Instead, you separate the pieces, group them based on similarities, and then start working on the smaller sets. This method allows software engineers to handle complex issues without being overwhelmed and makes it easier to identify where things might be going wrong.

Abstraction

In the realm of software engineering, abstraction means focusing on the necessary information only and ignoring irrelevant details. It is a way of simplifying complex systems to make them easier to understand and manage. For instance, a software engineer might ignore the details of how a database works to focus on the information it holds and how to retrieve or modify that information.

Algorithmic Thinking

At its core, software engineering is about creating algorithms — step-by-step procedures to solve a problem or accomplish a goal. Algorithmic thinking involves conceiving and expressing these procedures clearly and accurately and viewing every problem through an algorithmic lens. A well-designed algorithm not only solves the problem at hand but also does so efficiently, saving computational resources.

Parallel Thinking

Parallel thinking is a structured process where team members think in the same direction at the same time, allowing for more organized discussion and collaboration. It’s an approach popularized by Edward de Bono with the “ Six Thinking Hats ” technique, where each “hat” represents a different style of thinking.

In the context of software engineering, parallel thinking can be highly effective for problem solving. For instance, when dealing with a complex issue, the team can use the “White Hat” to focus solely on the data and facts about the problem, then the “Black Hat” to consider potential problems with a proposed solution, and so on. This structured approach can lead to more comprehensive analysis and more effective solutions, and it ensures that everyone’s perspectives are considered.

This is the process of identifying and fixing errors in code . Debugging involves carefully reviewing the code, reproducing and analyzing the error, and then making necessary modifications to rectify the problem. It’s a key part of maintaining and improving software quality.

Testing and Validation

Testing is an essential part of problem solving in software engineering. Engineers use a variety of tests to verify that their code works as expected and to uncover any potential issues. These range from unit tests that check individual components of the code to integration tests that ensure the pieces work well together. Validation, on the other hand, ensures that the solution not only works but also fulfills the intended requirements and objectives.

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Evaluating Problem-Solving Skills

We’ve examined the importance of problem-solving in the work of a software engineer and explored various techniques software engineers employ to approach complex challenges. Now, let’s delve into how hiring teams can identify and evaluate problem-solving skills during the hiring process.

Recognizing Problem-Solving Skills in Candidates

How can you tell if a candidate is a good problem solver? Look for these indicators:

  • Previous Experience: A history of dealing with complex, challenging projects is often a good sign. Ask the candidate to discuss a difficult problem they faced in a previous role and how they solved it.
  • Problem-Solving Questions: During interviews, pose hypothetical scenarios or present real problems your company has faced. Ask candidates to explain how they would tackle these issues. You’re not just looking for a correct solution but the thought process that led them there.
  • Technical Tests: Coding challenges and other technical tests can provide insight into a candidate’s problem-solving abilities. Consider leveraging a platform for assessing these skills in a realistic, job-related context.

Assessing Problem-Solving Skills

Once you’ve identified potential problem solvers, here are a few ways you can assess their skills:

  • Solution Effectiveness: Did the candidate solve the problem? How efficient and effective is their solution?
  • Approach and Process: Go beyond whether or not they solved the problem and examine how they arrived at their solution. Did they break the problem down into manageable parts? Did they consider different perspectives and possibilities?
  • Communication: A good problem solver can explain their thought process clearly. Can the candidate effectively communicate how they arrived at their solution and why they chose it?
  • Adaptability: Problem-solving often involves a degree of trial and error. How does the candidate handle roadblocks? Do they adapt their approach based on new information or feedback?

Hiring managers play a crucial role in identifying and fostering problem-solving skills within their teams. By focusing on these abilities during the hiring process, companies can build teams that are more capable, innovative, and resilient.

Key Takeaways

As you can see, problem solving plays a pivotal role in software engineering. Far from being an occasional requirement, it is the lifeblood that drives development forward, catalyzes innovation, and delivers of quality software. 

By leveraging problem-solving techniques, software engineers employ a powerful suite of strategies to overcome complex challenges. But mastering these techniques isn’t simple feat. It requires a learning mindset, regular practice, collaboration, reflective thinking, resilience, and a commitment to staying updated with industry trends. 

For hiring managers and team leads, recognizing these skills and fostering a culture that values and nurtures problem solving is key. It’s this emphasis on problem solving that can differentiate an average team from a high-performing one and an ordinary product from an industry-leading one.

At the end of the day, software engineering is fundamentally about solving problems — problems that matter to businesses, to users, and to the wider society. And it’s the proficient problem solvers who stand at the forefront of this dynamic field, turning challenges into opportunities, and ideas into reality.

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8.2 Problem-Solving: Heuristics and Algorithms

Learning objectives.

  • Describe the differences between heuristics and algorithms in information processing.

When faced with a problem to solve, should you go with intuition or with more measured, logical reasoning? Obviously, we use both of these approaches. Some of the decisions we make are rapid, emotional, and automatic. Daniel Kahneman (2011) calls this “fast” thinking. By definition, fast thinking saves time. For example, you may quickly decide to buy something because it is on sale; your fast brain has perceived a bargain, and you go for it quickly. On the other hand, “slow” thinking requires more effort; applying this in the same scenario might cause us not to buy the item because we have reasoned that we don’t really need it, that it is still too expensive, and so on. Using slow and fast thinking does not guarantee good decision-making if they are employed at the wrong time. Sometimes it is not clear which is called for, because many decisions have a level of uncertainty built into them. In this section, we will explore some of the applications of these tendencies to think fast or slow.

We will look further into our thought processes, more specifically, into some of the problem-solving strategies that we use. Heuristics are information-processing strategies that are useful in many cases but may lead to errors when misapplied. A heuristic is a principle with broad application, essentially an educated guess about something. We use heuristics all the time, for example, when deciding what groceries to buy from the supermarket, when looking for a library book, when choosing the best route to drive through town to avoid traffic congestion, and so on. Heuristics can be thought of as aids to decision making; they allow us to reach a solution without a lot of cognitive effort or time.

The benefit of heuristics in helping us reach decisions fairly easily is also the potential downfall: the solution provided by the use of heuristics is not necessarily the best one. Let’s consider some of the most frequently applied, and misapplied, heuristics in the table below.

In many cases, we base our judgments on information that seems to represent, or match, what we expect will happen, while ignoring other potentially more relevant statistical information. When we do so, we are using the representativeness heuristic . Consider, for instance, the data presented in the table below. Let’s say that you went to a hospital, and you checked the records of the babies that were born on that given day. Which pattern of births do you think you are most likely to find?

Most people think that list B is more likely, probably because list B looks more random, and matches — or is “representative of” — our ideas about randomness, but statisticians know that any pattern of four girls and four boys is mathematically equally likely. Whether a boy or girl is born first has no bearing on what sex will be born second; these are independent events, each with a 50:50 chance of being a boy or a girl. The problem is that we have a schema of what randomness should be like, which does not always match what is mathematically the case. Similarly, people who see a flipped coin come up “heads” five times in a row will frequently predict, and perhaps even wager money, that “tails” will be next. This behaviour is known as the gambler’s fallacy . Mathematically, the gambler’s fallacy is an error: the likelihood of any single coin flip being “tails” is always 50%, regardless of how many times it has come up “heads” in the past.

The representativeness heuristic may explain why we judge people on the basis of appearance. Suppose you meet your new next-door neighbour, who drives a loud motorcycle, has many tattoos, wears leather, and has long hair. Later, you try to guess their occupation. What comes to mind most readily? Are they a teacher? Insurance salesman? IT specialist? Librarian? Drug dealer? The representativeness heuristic will lead you to compare your neighbour to the prototypes you have for these occupations and choose the one that they seem to represent the best. Thus, your judgment is affected by how much your neibour seems to resemble each of these groups. Sometimes these judgments are accurate, but they often fail because they do not account for base rates , which is the actual frequency with which these groups exist. In this case, the group with the lowest base rate is probably drug dealer.

Our judgments can also be influenced by how easy it is to retrieve a memory. The tendency to make judgments of the frequency or likelihood that an event occurs on the basis of the ease with which it can be retrieved from memory is known as the availability heuristic (MacLeod & Campbell, 1992; Tversky & Kahneman, 1973). Imagine, for instance, that I asked you to indicate whether there are more words in the English language that begin with the letter “R” or that have the letter “R” as the third letter. You would probably answer this question by trying to think of words that have each of the characteristics, thinking of all the words you know that begin with “R” and all that have “R” in the third position. Because it is much easier to retrieve words by their first letter than by their third, we may incorrectly guess that there are more words that begin with “R,” even though there are in fact more words that have “R” as the third letter.

The availability heuristic may explain why we tend to overestimate the likelihood of crimes or disasters; those that are reported widely in the news are more readily imaginable, and therefore, we tend to overestimate how often they occur. Things that we find easy to imagine, or to remember from watching the news, are estimated to occur frequently. Anything that gets a lot of news coverage is easy to imagine. Availability bias does not just affect our thinking. It can change behaviour. For example, homicides are usually widely reported in the news, leading people to make inaccurate assumptions about the frequency of murder. In Canada, the murder rate has dropped steadily since the 1970s (Statistics Canada, 2018), but this information tends not to be reported, leading people to overestimate the probability of being affected by violent crime. In another example, doctors who recently treated patients suffering from a particular condition were more likely to diagnose the condition in subsequent patients because they overestimated the prevalence of the condition (Poses & Anthony, 1991).

The anchoring and adjustment heuristic is another example of how fast thinking can lead to a decision that might not be optimal. Anchoring and adjustment is easily seen when we are faced with buying something that does not have a fixed price. For example, if you are interested in a used car, and the asking price is $10,000, what price do you think you might offer? Using $10,000 as an anchor, you are likely to adjust your offer from there, and perhaps offer $9000 or $9500. Never mind that $10,000 may not be a reasonable anchoring price. Anchoring and adjustment does not just happen when we’re buying something. It can also be used in any situation that calls for judgment under uncertainty, such as sentencing decisions in criminal cases (Bennett, 2014), and it applies to groups as well as individuals (Rutledge, 1993).

In contrast to heuristics, which can be thought of as problem-solving strategies based on educated guesses, algorithms are problem-solving strategies that use rules. Algorithms are generally a logical set of steps that, if applied correctly, should be accurate. For example, you could make a cake using heuristics — relying on your previous baking experience and guessing at the number and amount of ingredients, baking time, and so on — or using an algorithm. The latter would require a recipe which would provide step-by-step instructions; the recipe is the algorithm. Unless you are an extremely accomplished baker, the algorithm should provide you with a better cake than using heuristics would. While heuristics offer a solution that might be correct, a correctly applied algorithm is guaranteed to provide a correct solution. Of course, not all problems can be solved by algorithms.

As with heuristics, the use of algorithmic processing interacts with behaviour and emotion. Understanding what strategy might provide the best solution requires knowledge and experience. As we will see in the next section, we are prone to a number of cognitive biases that persist despite knowledge and experience.

Key Takeaways

  • We use a variety of shortcuts in our information processing, such as the representativeness, availability, and anchoring and adjustment heuristics. These help us to make fast judgments but may lead to errors.
  • Algorithms are problem-solving strategies that are based on rules rather than guesses. Algorithms, if applied correctly, are far less likely to result in errors or incorrect solutions than heuristics. Algorithms are based on logic.

Bennett, M. W. (2014). Confronting cognitive ‘anchoring effect’ and ‘blind spot’ biases in federal sentencing: A modest solution for reforming and fundamental flaw. Journal of Criminal Law and Criminology , 104 (3), 489-534.

Kahneman, D. (2011). Thinking, fast and slow. New York, NY: Farrar, Straus and Giroux.

MacLeod, C., & Campbell, L. (1992). Memory accessibility and probability judgments: An experimental evaluation of the availability heuristic.  Journal of Personality and Social Psychology, 63 (6), 890–902.

Poses, R. M., & Anthony, M. (1991). Availability, wishful thinking, and physicians’ diagnostic judgments for patients with suspected bacteremia.  Medical Decision Making,  11 , 159-68.

Rutledge, R. W. (1993). The effects of group decisions and group-shifts on use of the anchoring and adjustment heuristic. Social Behavior and Personality, 21 (3), 215-226.

Statistics Canada. (2018). Ho micide in Canada, 2017 . Retrieved from https://www150.statcan.gc.ca/n1/en/daily-quotidien/181121/dq181121a-eng.pdf

Tversky, A., & Kahneman, D. (1973). Availability: A heuristic for judging frequency and probability.  Cognitive Psychology, 5 , 207–232.

Psychology - 1st Canadian Edition Copyright © 2020 by Sally Walters is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License , except where otherwise noted.

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Open and Interactive Learning Resources for Algorithmic Problem Solving

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Algorithmic problem solving is a way of approaching and solving problems by using the advances that have been made in the principles of correct-by-construction algorithm design. The approach has been taught at first-year undergraduate level since September 2003 and, since then, a substantial amount of learning materials have been developed. However, the existing materials are distributed in a conventional and static way (e.g. as a textbook and as several documents in PDF format available online), not leveraging the capabilities provided by modern collaborative and open-source platforms.

In this paper, we propose the creation of an online, open-source repository of interactive learning materials on algorithmic problem solving. We show how the existing framework Mathigon can be used to support such a repository. By being open and hosted on a platform such as GitHub, the repository enables collaboration and anyone can create and submit new material. Furthermore, by making the material interactive, we hope to encourage engagement with and a better understanding of the materials.

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Mathigon’s website: https://mathigon.org (accessed 18 July 2019).

Wikipedia link: https://en.wikipedia.org/wiki/River_crossing_puzzle (accessed 18 July 2019).

The restatement of the problem and the subsequent two paragraphs are extracted from [ 1 ].

The implementation of the puzzle that we used was created by Victor Ribeiro ( https://github.com/victorqribeiro/bridge ).

See the repository textbooks (folder content/river-crossing ) in https://github.com/algprobsolving .

MyScript webpage: https://www.myscript.com .

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Ferreira, J.F.: Designing an algorithmic proof of the two-squares theorem. In: Bolduc, C., Desharnais, J., Ktari, B. (eds.) MPC 2010. LNCS, vol. 6120, pp. 140–156. Springer, Heidelberg (2010). https://doi.org/10.1007/978-3-642-13321-3_10

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Ferreira, J., et al.: Logic training through algorithmic problem solving. In: Blackburn, P., van Ditmarsch, H., Manzano, M., Soler-Toscano, F. (eds.) TICTTL 2011. LNCS (LNAI), vol. 6680, pp. 62–69. Springer, Heidelberg (2011). https://doi.org/10.1007/978-3-642-21350-2_8

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Acknowledgments

This work is partially financed by National Funds through the Portuguese funding agency, FCT - Fundação para a Ciência e a Tecnologia through the project: UID/EEA/50014/2019.

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Ferreira, J.F., Mendes, A. (2020). Open and Interactive Learning Resources for Algorithmic Problem Solving. In: Sekerinski, E., et al. Formal Methods. FM 2019 International Workshops. FM 2019. Lecture Notes in Computer Science(), vol 12233. Springer, Cham. https://doi.org/10.1007/978-3-030-54997-8_13

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Unit Objectives

Upon completion of this unit the learner should be able to:

  • describe an algorithm
  • explain the relationship between data and algorithm
  • outline the characteristics of algorithms
  • apply pseudo codes and flowcharts to represent algorithms

Unit Introduction

This unit introduces learners to data structures and algorithm course. The unit is on the different data structures and their algorithms that can help implement the different data structures in the computer. The application of the different data structures is presented by using examples of algorithms and which are not confined to a particular computer programming language.

  • Data: the structural representation of logical relationships between elements of data
  • Algorithm: finite sequence of steps for accomplishing some computational task
  • Pseudo code: an informal high-level description of the operating principle of a computer program or other algorithm
  • Flow chart: diagrammatic representation illustrates a solution model to a given problem.

Learning Activities

  • 1.1: Activity 1 - Introduction to Algorithms and Problem Solving In this learning activity section, the learner will be introduced to algorithms and how to write algorithms to solve tasks faced by learners or everyday problems. Examples of the algorithm are also provided with a specific application to everyday problems that the learner is familiar with. The learners will particularly learn what is an algorithm, the process of developing a solution for a given task, and finally examples of application of the algorithms are given.
  • 1.2: Activity 2 - The characteristics of an algorithm This section introduces the learners to the characteristics of algorithms. These characteristics make the learner become aware of what to ensure is basic, present and mandatory for any algorithm to qualify to be one. It also exposes the learner to what to expect from an algorithm to achieve or indicate. Key expectations are: the fact that an algorithm must be exact, terminate, effective, general among others.
  • 1.3: Activity 3 - Using pseudo-codes and flowcharts to represent algorithms The student will learn how to design an algorithm using either a pseudo code or flowchart. Pseudo code is a mixture of English like statements, some mathematical notations and selected keywords from a programming language. It is one of the tools used to design and develop the solution to a task or problem. Pseudo codes have different ways of representing the same thing and emphasis is on the clarity and not style.
  • 1.4: Unit Summary In this unit, you have seen what an algorithm is. Based on this knowledge, you should now be able to characterize an algorithm by stating its properties. We have explored the different ways of representing an algorithm such as using human language, pseudo codes and flow chart. You should now be able to present solutions to problems in form of an algorithm.

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Book description

An entertaining and captivating way to learn the fundamentals of using algorithms to solve problems

The algorithmic approach to solving problems in computer technology is an essential tool. With this unique book, algorithm guru Roland Backhouse shares his four decades of experience to teach the fundamental principles of using algorithms to solve problems. Using fun and well-known puzzles to gradually introduce different aspects of algorithms in mathematics and computing. Backhouse presents you with a readable, entertaining, and energetic book that will motivate and challenge you to open your mind to the algorithmic nature of problem solving.

Provides a novel approach to the mathematics of problem solving focusing on the algorithmic nature of problem solving

Uses popular and entertaining puzzles to teach you different aspects of using algorithms to solve mathematical and computing challenges

Features a theory section that supports each of the puzzles presented throughout the book

Assumes only an elementary understanding of mathematics

Let Roland Backhouse and his four decades of experience show you how you can solve challenging problems with algorithms!

Table of contents

  • 1.1 Algorithms
  • 1.2 Algorithmic Problem Solving
  • 1.3 Overview
  • 1.4 Bibliographic Remarks
  • 2.1 Chocolate Bars
  • 2.2 Empty Boxes
  • 2.3 The Tumbler Problem
  • 2.4 Tetrominoes
  • 2.5 Summary
  • 2.6 Bibliographic Remarks
  • 3.1 Problems
  • 3.2 Brute Force
  • 3.3 Nervous Couples
  • 3.4 Rule of Sequential Composition
  • 3.5 The Bridge Problem
  • 3.6 Conditional Statements
  • 3.7 Summary
  • 3.8 Bibliographic Remarks
  • 4.1 Matchstick Games
  • 4.2 Winning Strategies
  • 4.3 Subtraction-Set Games
  • 4.4 Sums of Games
  • 4.5 Summary
  • 4.6 Bibliographic Remarks
  • 5.1 Logic Puzzles
  • 5.2 Calculational Logic
  • 5.3 Equivalence and Continued Equalities
  • 5.4 Negation
  • 5.5 Summary
  • 5.6 Bibliographic Remarks
  • 6.1 Example Problems
  • 6.2 Cutting the Plane
  • 6.3 Triominoes
  • 6.4 Looking for Patterns
  • 6.5 The Need for Proof
  • 6.6 From Verification to Construction
  • 6.7 Summary
  • 6.8 Bibliographic Remarks
  • 7.1 Problem Formulation
  • 7.2 Problem Solution
  • 7.3 Summary
  • 7.4 Bibliographic Remarks
  • 8.1 Specification and Solution
  • 8.2 Inductive Solution
  • 8.3 The Iterative Solution
  • 8.4 Summary
  • 8.5 Bibliographic Remarks
  • 9.1 Iteration, Invariants and Making Progress
  • 9.2 A Simple Sorting Problem
  • 9.3 Binary Search
  • 9.4 Sam Loyd’s Chicken-Chasing Problem
  • 9.5 Projects
  • 9.6 Summary
  • 9.7 Bibliographic Remarks
  • 10.1 Lower and Upper Bounds
  • 10.2 Outline Strategy
  • 10.3 Regular Sequences
  • 10.4 Sequencing Forward Trips
  • 10.5 Choosing Settlers and Nomads
  • 10.6 The Algorithm
  • 10.7 Summary
  • 10.8 Bibliographic Remarks
  • 11.1 Straight-Move Circuits
  • 11.2 Supersquares
  • 11.3 Partitioning the Board
  • 11.4 Summary
  • 11.5 Bibliographic Remarks
  • 12.1 Variables, Expressions and Laws
  • 12.3 Functions
  • 12.4 Types and Type Checking
  • 12.5 Algebraic Properties
  • 12.6 Boolean Operators
  • 12.7 Binary Relations
  • 12.8 Calculations
  • 12.9 Exercises
  • 13.1 Boolean Equality
  • 13.2 Negation
  • 13.3 Disjunction
  • 13.4 Conjunction
  • 13.5 Implication
  • 13.6 Set Calculus
  • 13.7 Exercises
  • 14.1 DotDotDot and Sigmas
  • 14.2 Introducing Quantifier Notation
  • 14.3 Universal and Existential Quantification
  • 14.4 Quantifier Rules
  • 14.5 Exercises
  • 15.1 Inequalities
  • 15.2 Minimum and Maximum
  • 15.3 The Divides Relation
  • 15.4 Modular Arithmetic
  • 15.5 Exercises
  • 16.1 Paths in a Directed Graph
  • 16.2 Graphs and Relations
  • 16.3 Functional and Total Relations
  • 16.4 Path-Finding Problems
  • 16.5 Matrices
  • 16.6 Closure Operators
  • 16.7 Acyclic Graphs
  • 16.8 Combinatorics
  • 16.9 Exercises
  • Solutions to Exercises

Product information

  • Title: Algorithmic Problem Solving
  • Release date: December 2011
  • Publisher(s): Wiley
  • ISBN: 9780470684535

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5 Effective Problem-Solving Strategies

problem solving algorithmic approach

Got a problem you’re trying to solve? Strategies like trial and error, gut instincts, and “working backward” can help. We look at some examples and how to use them.

We all face problems daily. Some are simple, like deciding what to eat for dinner. Others are more complex, like resolving a conflict with a loved one or figuring out how to overcome barriers to your goals.

No matter what problem you’re facing, these five problem-solving strategies can help you develop an effective solution.

An infographic showing five effective problem-solving strategies

What are problem-solving strategies?

To effectively solve a problem, you need a problem-solving strategy .

If you’ve had to make a hard decision before then you know that simply ruminating on the problem isn’t likely to get you anywhere. You need an effective strategy — or a plan of action — to find a solution.

In general, effective problem-solving strategies include the following steps:

  • Define the problem.
  • Come up with alternative solutions.
  • Decide on a solution.
  • Implement the solution.

Problem-solving strategies don’t guarantee a solution, but they do help guide you through the process of finding a resolution.

Using problem-solving strategies also has other benefits . For example, having a strategy you can turn to can help you overcome anxiety and distress when you’re first faced with a problem or difficult decision.

The key is to find a problem-solving strategy that works for your specific situation, as well as your personality. One strategy may work well for one type of problem but not another. In addition, some people may prefer certain strategies over others; for example, creative people may prefer to depend on their insights than use algorithms.

It’s important to be equipped with several problem-solving strategies so you use the one that’s most effective for your current situation.

1. Trial and error

One of the most common problem-solving strategies is trial and error. In other words, you try different solutions until you find one that works.

For example, say the problem is that your Wi-Fi isn’t working. You might try different things until it starts working again, like restarting your modem or your devices until you find or resolve the problem. When one solution isn’t successful, you try another until you find what works.

Trial and error can also work for interpersonal problems . For example, if your child always stays up past their bedtime, you might try different solutions — a visual clock to remind them of the time, a reward system, or gentle punishments — to find a solution that works.

2. Heuristics

Sometimes, it’s more effective to solve a problem based on a formula than to try different solutions blindly.

Heuristics are problem-solving strategies or frameworks people use to quickly find an approximate solution. It may not be the optimal solution, but it’s faster than finding the perfect resolution, and it’s “good enough.”

Algorithms or equations are examples of heuristics.

An algorithm is a step-by-step problem-solving strategy based on a formula guaranteed to give you positive results. For example, you might use an algorithm to determine how much food is needed to feed people at a large party.

However, many life problems have no formulaic solution; for example, you may not be able to come up with an algorithm to solve the problem of making amends with your spouse after a fight.

3. Gut instincts (insight problem-solving)

While algorithm-based problem-solving is formulaic, insight problem-solving is the opposite.

When we use insight as a problem-solving strategy we depend on our “gut instincts” or what we know and feel about a situation to come up with a solution. People might describe insight-based solutions to problems as an “aha moment.”

For example, you might face the problem of whether or not to stay in a relationship. The solution to this problem may come as a sudden insight that you need to leave. In insight problem-solving, the cognitive processes that help you solve a problem happen outside your conscious awareness.

4. Working backward

Working backward is a problem-solving approach often taught to help students solve problems in mathematics. However, it’s useful for real-world problems as well.

Working backward is when you start with the solution and “work backward” to figure out how you got to the solution. For example, if you know you need to be at a party by 8 p.m., you might work backward to problem-solve when you must leave the house, when you need to start getting ready, and so on.

5. Means-end analysis

Means-end analysis is a problem-solving strategy that, to put it simply, helps you get from “point A” to “point B” by examining and coming up with solutions to obstacles.

When using means-end analysis you define the current state or situation (where you are now) and the intended goal. Then, you come up with solutions to get from where you are now to where you need to be.

For example, a student might be faced with the problem of how to successfully get through finals season . They haven’t started studying, but their end goal is to pass all of their finals. Using means-end analysis, the student can examine the obstacles that stand between their current state and their end goal (passing their finals).

They could see, for example, that one obstacle is that they get distracted from studying by their friends. They could devise a solution to this obstacle by putting their phone on “do not disturb” mode while studying.

Let’s recap

Whether they’re simple or complex, we’re faced with problems every day. To successfully solve these problems we need an effective strategy. There are many different problem-solving strategies to choose from.

Although problem-solving strategies don’t guarantee a solution, they can help you feel less anxious about problems and make it more likely that you come up with an answer.

Last medically reviewed on November 1, 2022

8 sources collapsed

  • Chu Y, et al. (2011). Human performance on insight problem-solving: A review. https://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=1094&context=jps
  • Dumper K, et al. (n.d.) Chapter 7.3: Problem-solving in introductory psychology. https://opentext.wsu.edu/psych105/chapter/7-4-problem-solving/
  • Foulds LR. (2017). The heuristic problem-solving approach. https://www.tandfonline.com/doi/abs/10.1057/jors.1983.205
  • Gick ML. (1986). Problem-solving strategies. https://www.tandfonline.com/doi/abs/10.1080/00461520.1986.9653026
  • Montgomery ME. (2015). Problem solving using means-end analysis. https://sites.psu.edu/psych256sp15/2015/04/19/problem-solving-using-means-end-analysis/
  • Posamentier A, et al. (2015). Problem-solving strategies in mathematics. Chapter 3: Working backwards. https://www.worldscientific.com/doi/10.1142/9789814651646_0003
  • Sarathy V. (2018). Real world problem-solving. https://www.frontiersin.org/articles/10.3389/fnhum.2018.00261/full
  • Woods D. (2000). An evidence-based strategy for problem solving. https://www.researchgate.net/publication/245332888_An_Evidence-Based_Strategy_for_Problem_Solving

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Problem-Solving Approaches in Data Structures and Algorithms

This blog highlights some popular problem-solving strategies for solving problems in DSA. Learning to apply these strategies could be one of the best milestones for the learners in mastering data structure and algorithms.

Top 10 problem solving techniques in data structures and algorithms

An Incremental approach using Single and Nested loops

One of the simple ideas of our daily problem-solving activities is that we build the partial solution step by step using a loop. There is a different variation to it:

  • Input-centric strategy: At each iteration step, we process one input and build the partial solution.
  • Output-centric strategy: At each iteration step, we add one output to the solution and build the partial solution.
  • Iterative improvement strategy: Here, we start with some easily available approximations of a solution and continuously improve upon it to reach the final solution.

Here are some approaches based on loop: Using a single loop and variables, Using nested loops and variables, Incrementing the loop by a constant (more than 1), Using the loop twice (Double traversal), Using a single loop and prefix array (or extra memory), etc.

Example problems:   Insertion Sort ,  Finding max and min in an array ,  Valid mountain array ,  Find equilibrium index of an array ,  Dutch national flag problem ,  Sort an array in a waveform .

Decrease and Conquer Approach

This strategy is based on finding the solution to a given problem via its one sub-problem solution. Such an approach leads naturally to a recursive algorithm, which reduces the problem to a sequence of smaller input sizes. Until it becomes small enough to be solved, i.e., it reaches the recursion’s base case.

Example problems:   Euclid algorithm of finding GCD ,  Binary Search ,  Josephus problem

Problem-solving using Binary Search

When an array has some order property similar to the sorted array, we can use the binary search idea to solve several searching problems efficiently in O(logn) time complexity. For doing this, we need to modify the standard binary search algorithm based on the conditions given in the problem. The core idea is simple: calculate the mid-index and iterate over the left or right half of the array.

Problem-solving using binary search visualization

Example problems: Find Peak Element , Search a sorted 2D matrix , Find the square root of an integer , Search in Rotated Sorted Array

Divide and Conquer Approach

This strategy is about dividing a problem into  more than one subproblems,  solving each of them, and then, if necessary, combining their solutions to get a solution to the original problem. We solve many fundamental problems efficiently in computer science by using this strategy.

Divide and conquer approach visualization

Example problems:   Merge Sort ,  Quick Sort ,  Median of two sorted arrays

Two Pointers Approach

The two-pointer approach helps us optimize time and space complexity in the case of many searching problems on arrays and linked lists. Here pointers can be pairs of array indices or pointer references to an object. This approach aims to simultaneously iterate over two different input parts to perform fewer operations. There are three variations of this approach:

Pointers are moving in the same direction with the same pace:   Merging two sorted arrays or linked lists, Finding the intersection of two arrays or linked lists , Checking an array is a subset of another array , etc.

Pointers are moving in the same direction at a different pace (Fast and slow pointers):   Partition process in the quick sort , Remove duplicates from the sorted array , Find the middle node in a linked list , Detect loop in a linked list , Move all zeroes to the end , Remove nth node from list end , etc.

Pointers are moving in the opposite direction:  Reversing an array, Check pair sum in an array , Finding triplet with zero-sum , Rainwater trapping problem , Container with most water , etc.

Two pointers approach visualization

Sliding Window Approach

A sliding window concept is commonly used in solving array/string problems. Here, the window is a contiguous sequence of elements defined by the start and ends indices. We perform some operations on elements within the window and “slide” it in a forward direction by incrementing the left or right end.

This approach can be effective whenever the problem consists of tasks that must be performed on a contiguous block of a fixed or variable size. This could help us improve time complexity in so many problems by converting the nested loop solution into a single loop solution.

Example problems: Longest substring without repeating characters , Count distinct elements in every window , Max continuous series of 1s , Find max consecutive 1's in an array , etc.

Transform and Conquer Approach

This approach is based on transforming a coding problem into another coding problem with some particular property that makes the problem easier to solve. In other words, here we solve the problem is solved in two stages:

  • Transformation stage: We transform the original problem into another easier problem to solve.
  • Conquering stage: Now, we solve the transformed problem.

Example problems: Pre-sorting based algorithms (Finding the closest pair of points, checking whether all the elements in a given array are distinct, etc.)

Problem-solving using BFS and DFS Traversal

Most tree and graph problems can be solved using DFS and BFS traversal. If the problem is to search for something closer to the root (or source node), we can prefer BFS, and if we need to search for something in-depth, we can choose DFS.

Sometimes, we can use both BFS and DFS traversals when node order is not required. But in some cases, such things are not possible. We need to identify the use case of both traversals to solve the problems efficiently. For example, in binary tree problems:

  • We use preorder traversal in a situation when we need to explore all the tree nodes before inspecting any leaves.
  • Inorder traversal of BST generates the node's data in increasing order. So we can use inorder to solve several BST problems.
  • We can use postorder traversal when we need to explore all the leaf nodes before inspecting any internal nodes.
  • Sometimes, we need some specific information about some level. In this situation, BFS traversal helps us to find the output easily.

BFS and DFS traversal visualization

To solve tree and graph problems, sometimes we pass extra variables or pointers to the function parameters, use helper functions, use parent pointers, store some additional data inside the node, and use data structures like the stack, queue, and priority queue, etc.

Example problems: Find min depth of a binary tree , Merge two binary trees , Find the height of a binary tree , Find the absolute minimum difference in a BST , The kth largest element in a BST , Course scheduling problem , bipartite graph , Find the left view of a binary tree , etc.

Problem-solving using the Data Structures

The data structure is one of the powerful tools of problem-solving in algorithms. It helps us perform some of the critical operations efficiently and improves the time complexity of the solution. Here are some of the key insights:

  • Many coding problems require an effcient way to perform the search, insert and delete operations. We can perform all these operations using the hash table in O(1) time average. It's a kind of time-memory tradeoff, where we use extra space to store elements in the hash table to improve performance.
  • Sometimes we need to store data in the stack (LIFO order) or queue (FIFO order) to solve several coding problems. 
  • Suppose there is a requirement to continuously insert or remove maximum or minimum element (Or element with min or max priority). In that case, we can use a heap (or priority queue) to solve the problem efficiently.
  • Sometimes, we store data in Trie, AVL Tree, Segment Tree, etc., to perform some critical operations efficiently. 

Various types of data structures in programming

Example problems: Next greater element , Valid Parentheses , Largest rectangle in a histogram , Sliding window maximum , kth smallest element in an array , Top k frequent elements , Longest common prefix , Range sum query , Longest consecutive sequence , Check equal array , LFU cache , LRU cache , Counting sort

Dynamic Programming

Dynamic programming is one of the most popular techniques for solving problems with overlapping or repeated subproblems. Here rather than solving overlapping subproblems repeatedly, we solve each smaller subproblems only once and store the results in memory. We can solve a lot of optimization and counting problems using the idea of dynamic programming.

Dynamic programming idea

Example problems: Finding nth Fibonacci,  Longest Common Subsequence ,  Climbing Stairs Problem ,  Maximum Subarray Sum ,  Minimum number of Jumps to reach End ,  Minimum Coin Change

Greedy Approach

This solves an optimization problem by expanding a partially constructed solution until a complete solution is reached. We take a greedy choice at each step and add it to the partially constructed solution. This idea produces the optimal global solution without violating the problem’s constraints.

  • The greedy choice is the best alternative available at each step is made in the hope that a sequence of locally optimal choices will yield a (globally) optimal solution to the entire problem.
  • This approach works in some cases but fails in others. Usually, it is not difficult to design a greedy algorithm itself, but a more difficult task is to prove that it produces an optimal solution.

Example problems: Fractional Knapsack, Dijkstra algorithm, The activity selection problem

Exhaustive Search

This strategy explores all possibilities of solutions until a solution to the problem is found. Therefore, problems are rarely offered to a person to solve the problem using this strategy.

The most important limitation of exhaustive search is its inefficiency. As a rule, the number of solution candidates that need to be processed grows at least exponentially with the problem size, making the approach inappropriate not only for a human but often for a computer as well.

But in some situations, there is a need to explore all possible solution spaces in a coding problem. For example: Find all permutations of a string , Print all subsets , etc.

Backtracking

Backtracking is an improvement over the approach of exhaustive search. It is a method for generating a solution by avoiding unnecessary possibilities of the solutions! The main idea is to build a solution one piece at a time and evaluate each partial solution as follows:

  • If a partial solution can be developed further without violating the problem’s constraints, it is done by taking the first remaining valid option at the next stage. ( Think! )
  • Suppose there is no valid option at the next stage, i.e., If there is a violation of the problem constraint, the algorithm backtracks to replace the partial solution’s previous stage with the following option for that stage. ( Think! )

Backtracking solution of 4-queen problem

In simple words, backtracking involves undoing several wrong choices — the smaller this number, the faster the algorithm finds a solution. In the worst-case scenario, a backtracking algorithm may end up generating all the solutions as an exhaustive search, but this rarely happens!

Example problems: N-queen problem , Find all k combinations , Combination sum , Sudoku solver , etc.

Problem-solving using Bit manipulation and Numbers theory

Some of the coding problems are, by default, mathematical, but sometimes we need to identify the hidden mathematical properties inside the problem. So the idea of number theory and bit manipulation is helpful in so many cases.

Sometimes understanding the bit pattern of the input and processing data at the bit level help us design an efficient solution. The best part is that the computer performs each bit-wise operation in constant time. Even sometimes, bit manipulation can reduce the requirement of extra loops and improve the performance by a considerable margin.

Example problems: Reverse bits , Add binary string , Check the power of two , Find the missing number , etc.

Hope you enjoyed the blog. Later we will write a separate blog on each problem-solving approach. Enjoy learning, Enjoy algorithms!

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Common terms and phrases, about the author  (2011), bibliographic information.

Analysis of Algorithms

  • Backtracking
  • Dynamic Programming
  • Divide and Conquer
  • Geometric Algorithms
  • Mathematical Algorithms
  • Pattern Searching
  • Bitwise Algorithms
  • Branch & Bound
  • Randomized Algorithms
  • Algorithms Tutorial
  • What is Algorithm | Introduction to Algorithms
  • Definition, Types, Complexity and Examples of Algorithm

Algorithms Design Techniques

  • Why the Analysis of Algorithm is important?
  • Asymptotic Notation and Analysis (Based on input size) in Complexity Analysis of Algorithms
  • Worst, Average and Best Case Analysis of Algorithms
  • Types of Asymptotic Notations in Complexity Analysis of Algorithms
  • How to Analyse Loops for Complexity Analysis of Algorithms
  • How to analyse Complexity of Recurrence Relation
  • Introduction to Amortized Analysis

Types of Algorithms

  • Sorting Algorithms
  • Searching Algorithms
  • Greedy Algorithms
  • What is Pattern Searching ?
  • Backtracking Algorithm
  • Graph Data Structure And Algorithms
  • Branch and Bound Algorithm
  • The Role of Algorithms in Computing
  • Most important type of Algorithms

What is an algorithm?   An Algorithm is a procedure to solve a particular problem in a finite number of steps for a finite-sized input.  The algorithms can be classified in various ways. They are:   

  • Implementation Method
  • Design Method
  • Design Approaches
  • Other Classifications

In this article, the different algorithms in each classification method are discussed. 

The classification of algorithms is important for several reasons:

Organization: Algorithms can be very complex and by classifying them, it becomes easier to organize, understand, and compare different algorithms.

Problem Solving: Different problems require different algorithms, and by having a classification, it can help identify the best algorithm for a particular problem.

Performance Comparison: By classifying algorithms, it is possible to compare their performance in terms of time and space complexity, making it easier to choose the best algorithm for a particular use case.

Reusability: By classifying algorithms, it becomes easier to re-use existing algorithms for similar problems, thereby reducing development time and improving efficiency.

Research: Classifying algorithms is essential for research and development in computer science, as it helps to identify new algorithms and improve existing ones.

Overall, the classification of algorithms plays a crucial role in computer science and helps to improve the efficiency and effectiveness of solving problems. Classification by Implementation Method: There are primarily three main categories into which an algorithm can be named in this type of classification. They are:   

  • Recursion or Iteration: A recursive algorithm is an algorithm which calls itself again and again until a base condition is achieved whereas iterative algorithms use loops and/or data structures like stacks , queues to solve any problem. Every recursive solution can be implemented as an iterative solution and vice versa.  Example: The Tower of Hanoi is implemented in a recursive fashion while Stock Span problem is implemented iteratively.
  • Exact or Approximate: Algorithms that are capable of finding an optimal solution for any problem are known as the exact algorithm. For all those problems, where it is not possible to find the most optimized solution, an approximation algorithm is used. Approximate algorithms are the type of algorithms that find the result as an average outcome of sub outcomes to a problem.  Example: For NP-Hard Problems , approximation algorithms are used. Sorting algorithms are the exact algorithms.
  • Serial or Parallel or Distributed Algorithms: In serial algorithms, one instruction is executed at a time while parallel algorithms are those in which we divide the problem into subproblems and execute them on different processors. If parallel algorithms are distributed on different machines, then they are known as distributed algorithms.

Classification by Design Method: There are primarily three main categories into which an algorithm can be named in this type of classification. They are:   

  • Greedy Method: In the greedy method , at each step, a decision is made to choose the local optimum , without thinking about the future consequences.  Example: Fractional Knapsack , Activity Selection .
  • Divide and Conquer: The Divide and Conquer strategy involves dividing the problem into sub-problem, recursively solving them, and then recombining them for the final answer.  Example: Merge sort , Quicksort .
  • Dynamic Programming: The approach of Dynamic programming is similar to divide and conquer . The difference is that whenever we have recursive function calls with the same result, instead of calling them again we try to store the result in a data structure in the form of a table and retrieve the results from the table. Thus, the overall time complexity is reduced. “Dynamic” means we dynamically decide, whether to call a function or retrieve values from the table.  Example: 0-1 Knapsack , subset-sum problem .
  • Linear Programming: In Linear Programming, there are inequalities in terms of inputs and maximizing or minimizing some linear functions of inputs.  Example: Maximum flow of Directed Graph
  • Reduction(Transform and Conquer): In this method, we solve a difficult problem by transforming it into a known problem for which we have an optimal solution. Basically, the goal is to find a reducing algorithm whose complexity is not dominated by the resulting reduced algorithms.  Example: Selection algorithm for finding the median in a list involves first sorting the list and then finding out the middle element in the sorted list. These techniques are also called transform and conquer.
  • Backtracking: This technique is very useful in solving combinatorial problems that have a single unique solution . Where we have to find the correct combination of steps that lead to fulfillment of the task.  Such problems have multiple stages and there are multiple options at each stage. This approach is based on exploring each available option at every stage one-by-one. While exploring an option if a point is reached that doesn’t seem to lead to the solution, the program control backtracks one step, and starts exploring the next option. In this way, the program explores all possible course of actions and finds the route that leads to the solution.   Example: N-queen problem, maize problem.
  • Branch and Bound: This technique is very useful in solving combinatorial optimization problem that have multiple solutions and we are interested in find the most optimum solution. In this approach, the entire solution space is represented in the form of a state space tree. As the program progresses each state combination is explored, and the previous solution is replaced by new one if it is not the optimal than the current solution.  Example: Job sequencing, Travelling salesman problem.

Classification by Design Approaches : There are two approaches for designing an algorithm. these approaches include 

  • Top-Down Approach :
  • Bottom-up approach
  • Top-Down Approach: In the top-down approach, a large problem is divided into small sub-problem. and keep                repeating the process of decomposing problems until the complex problem is solved.
  • Bottom-up approach: The bottom-up approach is also known as the reverse of top-down approaches. In approach different, part of a complex program is solved using a programming language and then this is combined into a complete program.

Top-Down Approach:

Breaking down a complex problem into smaller, more manageable sub-problems and solving each sub-problem individually. Designing a system starting from the highest level of abstraction and moving towards the lower levels. Bottom-Up Approach:

Building a system by starting with the individual components and gradually integrating them to form a larger system. Solving sub-problems first and then using the solutions to build up to a solution of a larger problem. Note: Both approaches have their own advantages and disadvantages and the choice between them often depends on the specific problem being solved.

Here are examples of the Top-Down and Bottom-Up approaches in code:

Bottom-Up Approach (in Python):

Other Classifications: Apart from classifying the algorithms into the above broad categories, the algorithm can be classified into other broad categories like:   

  • Randomized Algorithms: Algorithms that make random choices for faster solutions are known as randomized algorithms .  Example: Randomized Quicksort Algorithm .
  • Classification by complexity: Algorithms that are classified on the basis of time taken to get a solution to any problem for input size. This analysis is known as time complexity analysis .  Example: Some algorithms take O(n), while some take exponential time.
  • Classification by Research Area: In CS each field has its own problems and needs efficient algorithms.  Example: Sorting Algorithm, Searching Algorithm, Machine Learning etc.
  • Branch and Bound Enumeration and Backtracking: These are mostly used in Artificial Intelligence.

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A Step-by-Step Guide to Algorithm Design

A Step-by-Step Guide to Algorithm Design

  • Key Takeaways

Gartner reports a 20% increase in demand for skilled algorithm designers in 2024. 

Statista reveals that companies investing in algorithm optimization experience a 30% boost in productivity.

According to SEMrush, websites with well-designed algorithms for search engine optimization (SEO) see a 25% increase in organic traffic. 

Algorithm design is pivotal in programming, impacting code efficiency and performance.

Effective problem analysis, appropriate data structures, and optimization are key components. Regular practice, seeking feedback, and staying updated are vital for improving algorithm design skills.

Are you ready to unlock the secrets of efficient problem-solving in the realm of programming? Algorithm design holds the key to mastering this art. Whether you’re a coding enthusiast or a professional developer, understanding the intricacies of algorithm design is essential for optimizing your code and tackling complex computational challenges. But where do you begin on this journey to algorithmic mastery?

What strategies can you employ to create algorithms that not only solve problems but do so with efficiency and elegance? Join us as we embark on a step-by-step exploration of algorithm design, uncovering the principles and techniques that will empower you to become a proficient algorithm designer.

Introduction to Algorithm Design

  • Understanding Algorithms
  • Algorithms are sequences of step-by-step instructions for solving problems or performing tasks in computer science.
  • They serve as the building blocks for various applications and solutions in programming.
  • Examples of algorithms include sorting algorithms, searching algorithms, and optimization algorithms.
  • Understanding algorithms is crucial for efficient problem-solving and software development.
  • Importance of Algorithm Design
  • Algorithm design is the process of creating efficient and effective algorithms to solve specific problems.
  • It involves analyzing the problem, devising strategies, and implementing solutions.
  • Well-designed algorithms lead to faster execution, reduced resource consumption, and scalable solutions.
  • Algorithm design is essential for creating elegant and robust software across different domains of computer science.

Fundamentals of Algorithm Design

  • Algorithm Basics

At the core of algorithm design lies the understanding of basic principles. Algorithms consist of a series of well-defined steps that, when followed, lead to the desired outcome. These steps are executed sequentially and can include operations such as arithmetic calculations, comparisons, and data manipulations. Understanding the basics of algorithms is essential before delving into more advanced concepts.

  • Algorithm Analysis

When designing algorithms, it’s crucial to analyze their performance to ensure efficiency. Two key aspects of algorithm analysis are time complexity and space complexity.

  • Time Complexity: Time complexity measures the amount of time an algorithm takes to complete as a function of the size of its input. It helps us understand how the algorithm’s performance scales with larger inputs.
  • Space Complexity: Space complexity measures the amount of memory space an algorithm requires as a function of the size of its input. It helps us understand how much memory the algorithm consumes during execution.
  • Algorithm Optimization Techniques

To enhance the efficiency of algorithms, various optimization techniques can be employed. Some common optimization techniques include:

  • Greedy Algorithms: Greedy algorithms make simple choices step by step, hoping they lead to the best overall solution. They’re great for solving optimization problems.
  • Divide and Conquer: Divide and conquer algorithms break big problems into smaller ones, solve them one by one, and then put their solutions together to solve the original problem.
  • Dynamic Programming: Dynamic programming solves problems by breaking them into smaller pieces and remembering the solutions to avoid doing the same work again.
  • Backtracking: Backtracking is a methodical way to find solutions to problems by trying out all possible options and giving up on those that won’t lead to a valid answer.

Understanding and using these algorithm tricks can make your programs faster and better at solving problems.

Step-by-Step Guide to Algorithm Design

  • Problem Statement

Before diving into algorithm design, it’s essential to clearly define the problem you’re aiming to solve. This involves breaking down the problem statement into manageable components and understanding its scope. 

Ask yourself: What is the specific task or challenge we need to address? What are the inputs, and what should be the desired outputs? By thoroughly analyzing the problem statement, you lay the foundation for creating an effective algorithm.

  • Understanding Constraints

Every problem comes with its set of constraints—limitations or conditions that must be considered during the algorithm design process. These constraints could be related to time, space, or other resources.

For example, in a real-time application, you may have strict time constraints for processing data. Understanding and incorporating these constraints into your algorithm design ensures that your solution is not only effective but also practical and efficient in real-world scenarios.

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  • Identifying Inputs and Outputs

Once you’ve defined the problem and understood its constraints, the next step is to identify the inputs and outputs of your algorithm. Inputs are the data or information that your algorithm will process, while outputs are the results or solutions it will produce.

Clearly defining the inputs and outputs helps in designing algorithms that are precise and focused. It also enables you to anticipate potential edge cases and handle them appropriately within your algorithm.

  • Designing the Algorithm

Once you know what the problem is and what you need to achieve, it’s time to make a plan. Think about what tools (like data structures and algorithms) will help you solve the problem best.

Look at things like how fast it needs to work, how much space it needs, and how easy it is to use. If the problem seems big, break it into smaller parts and figure out how to solve each part step by step. This way, you can make strong and flexible solutions for even the toughest problems.

Choosing the Right Approach

  • Problem Analysis: Begin by thoroughly understanding the problem statement, including its inputs, outputs, and any constraints.
  • Considerations: Take into account factors such as the size of the input data, the desired efficiency of the algorithm, and any specific requirements or limitations.
  • Approach Selection: Based on the analysis, choose the most appropriate approach for solving the problem effectively.
  • Foundation Setting: Choosing the right approach lays the foundation for a successful algorithm design process.
  • Pseudocode Development
  • Definition: Pseudocode is a high-level description of the algorithm’s logic, resembling the structure of a programming language.
  • Purpose: It helps outline the steps of the algorithm without getting bogged down in syntax details.
  • Clarity Check: Developing pseudocode ensures that the algorithm’s logic is accurately captured before proceeding to the coding phase.
  • Logic Focus: Focus on the algorithm’s logic rather than specific language syntax during pseudocode development.
  • Algorithm Visualization
  • Insight Generation: Visualization aids in understanding and analyzing algorithms by providing insights into their behavior.
  • Identifying Inefficiencies: Visualizing an algorithm can help identify inefficiencies and areas for optimization.
  • Tool Usage: Various tools and techniques, from simple diagrams to interactive simulations, can be used for algorithm visualization.
  • Decision Making: Visualization helps make informed decisions during the design and implementation process.
  • Coding the Algorithm
  • Language Selection: Choose the appropriate programming language based on factors such as syntax, performance, and available libraries.
  • Code Structure: Write clean, well-structured code that accurately reflects the logic outlined in the pseudocode.
  • Attention to Detail: Pay attention to variable names, comments, and coding conventions to ensure readability and maintainability.
  • Translation: Translate the pseudocode into executable code, following best practices for the chosen programming language.
  • Implementing the Algorithm
  • Functional Decomposition: Break down the algorithm into smaller, manageable functions or modules to promote code reuse and maintainability.
  • Testing: Test the implementation with various inputs to ensure correctness and efficiency.
  • Refinement: Iteratively refine and optimize the implementation based on performance benchmarks and feedback from testing.
  • Performance Considerations: Pay attention to runtime performance and resource usage during implementation.
  • Testing and Debugging
  • Test Case Generation: Generate test cases that cover a range of input scenarios, including edge cases and corner cases.
  • Debugging Techniques: Use debugging tools, print statements, and step-by-step execution to identify and fix errors in the code.
  • Error Types: Pay attention to runtime errors, logic errors, and off-by-one errors during testing and debugging.
  • Thoroughness: Thorough testing and diligent debugging ensure that the algorithm behaves as expected under various conditions.

Advanced Algorithm Design Concepts

  • Graph Algorithms

Graph algorithms are essential in solving problems involving networks or relationships between objects. Among the most commonly used graph algorithms are Breadth-First Search (BFS) and Depth-First Search (DFS). BFS traverses a graph level by level, exploring all neighboring vertices of a given vertex before moving to the next level.

On the other hand, DFS explores as far as possible along each branch before backtracking. These algorithms are fundamental building blocks for solving various graph-related problems efficiently.

Breadth-First Search (BFS)

Breadth-First Search (BFS) is a graph traversal algorithm used to explore a graph systematically. It starts at a selected vertex and explores all of its neighboring vertices before moving on to the next level.

BFS is particularly useful for finding the shortest path in an unweighted graph or for traversing graphs without getting stuck in infinite loops. Its simplicity and efficiency make it a popular choice for a wide range of graph-related problems.

Depth-First Search (DFS)

DFS, or Depth-First Search, is a basic way to move through a graph. It works by going as far as it can along one path before turning back. It doesn’t always find the shortest path, unlike BFS.

But it’s useful for things like sorting, finding cycles, and solving mazes. You can use DFS in different situations and it can be done either by going back or by using a stack. It’s handy for lots of graph problems.

Dijkstra’s Algorithm

Dijkstra’s Algorithm is a well-known graph tool that helps find the shortest route between two points in a weighted graph. It does this by picking the closest point from the starting point and then checking its neighboring points.

This algorithm is great for finding short paths in graphs with positive weights on edges, which is super useful for things like GPS and finding the best routes in networks.

Bellman-Ford Algorithm

The Bellman-Ford Algorithm is a tool used in graphs to find the shortest paths from one starting point to all other points, even when some paths have negative weights. It’s not as fast as Dijkstra’s Algorithm, but it can handle negative weights.

Because of this, it’s useful in many areas like network routing, finding opportunities in finance, and managing resources in computer systems.

  • Tree Algorithms

Tree algorithms are essential in algorithm design, offering efficient ways to organize and manipulate data. Among the various types of trees, Binary Search Trees (BST), AVL Trees, and Red-Black Trees stand out as fundamental structures.

Binary Search Trees (BST)

BSTs are binary trees that follow a specific ordering property: for every node, all values in its left subtree are less than the node’s value, and all values in its right subtree are greater. This ordering enables fast searching, insertion, and deletion operations.

However, unbalanced BSTs can degrade into linked lists, leading to inefficient operations. To address this issue, balanced binary search trees like AVL trees and Red-Black trees were developed.

AVL trees are self-balancing binary search trees named after their inventors, Adelson-Velsky and Landis. They maintain balance by enforcing a height difference of at most one between the left and right subtrees of any node.

This balance ensures efficient operations, with worst-case time complexity of O(log n) for search, insert, and delete operations. Although AVL trees require additional bookkeeping to maintain balance, they provide consistent performance across operations.

Red-Black Trees

Red-Black trees are another type of self-balancing binary search tree known for their simpler balancing rules compared to AVL trees. Each node in a Red-Black tree is assigned a color—either red or black—and must adhere to specific rules to ensure balance.

These rules include maintaining the properties of a binary search tree and enforcing constraints on the colors of nodes. Despite being less strictly balanced than AVL trees, Red-Black trees offer better overall performance for insertion and deletion operations due to their simpler balancing mechanisms.

  • Sorting Algorithms

Sorting algorithms are essential tools in the toolkit of any algorithm designer. They allow us to arrange data in a specific order, such as numerical or alphabetical. Let’s explore four popular sorting algorithms: Bubble Sort, Merge Sort, Quick Sort, and Heap Sort.

Bubble Sort

Bubble Sort is one of the simplest sorting algorithms to understand and implement. It works by repeatedly stepping through the list, comparing adjacent elements, and swapping them if they are in the wrong order.

The pass through the list is repeated until the list is sorted. While Bubble Sort is easy to grasp, it is not the most efficient sorting algorithm, particularly for large datasets, as it has a time complexity of O(n^2).

Merge Sort is a divide-and-conquer algorithm that works by dividing the input array into smaller sub-arrays, sorting each sub-array recursively, and then merging the sorted sub-arrays to produce the final sorted array.

Merge Sort has a time complexity of O(n log n), making it more efficient than Bubble Sort for large datasets. It is a stable sorting algorithm, meaning it preserves the relative order of equal elements.

Quick Sort is another divide-and-conquer algorithm that works by selecting a pivot element from the array and partitioning the other elements into two sub-arrays according to whether they are less than or greater than the pivot.

The sub-arrays are then sorted recursively. Quick Sort is known for its efficiency and is often faster than other sorting algorithms in practice. However, its worst-case time complexity is O(n^2), although this is rare with proper pivot selection strategies.

Heap Sort is a sorting method that arranges numbers by comparing them. It starts by organizing the numbers into a special structure called a heap. Then, it repeatedly takes out the biggest (or smallest) number from the heap until all numbers are sorted.

Heap Sort works quickly and doesn’t need extra memory. It’s like sorting a deck of cards by picking out the highest card each time and arranging them neatly.

Understanding Algorithm Design

  • Problem Analysis

The first step in algorithm design is problem analysis. Before you can design an effective algorithm, you need to clearly understand the problem you’re trying to solve. Take the time to analyze the input, output, and constraints of the problem. Break it down into smaller sub-problems if necessary. This thorough analysis lays the foundation for creating an efficient algorithmic solution.

  • Designing Algorithmic Solutions

Once you’ve analyzed the problem, the next step is designing algorithmic solutions. This involves selecting appropriate data structures and algorithms to efficiently solve the problem.

When picking your algorithms, think about things like how long they take to run, how much memory they need, and how easy they are to use. A good algorithm can make your code work better and faster.

  • Implementing and Optimizing Algorithms

After designing your algorithm, it’s time to implement it in code. Start by writing pseudocode to outline the logic of your algorithm. Then, translate your pseudocode into the programming language of your choice. Test your implementation with different inputs to ensure it produces the correct output and performs efficiently.

Finally, analyze the performance of your algorithm and make any necessary optimizations. This may involve tweaking your algorithm or selecting different data structures to improve efficiency.

Practical Applications of Algorithm Design

  • Software Development

Algorithm design helps developers solve many problems in software development, like sorting and searching, and it also makes software run faster and use less resources, making users happier.

  • Data Analysis and Machine Learning

Algorithm design is super important in data analysis and machine learning. It helps process big sets of data and find useful info. When we make good algorithms for things like grouping data, sorting it, or making predictions, we can find patterns and make smart choices based on them.

  • Networking and Routing

In networking and routing, algorithm design is essential for optimizing data transmission and routing paths. Efficient routing algorithms ensure that data packets are delivered quickly and reliably, minimizing network congestion and latency.

  • Cryptography

Cryptography relies on sophisticated algorithms to secure sensitive information and protect communication channels from unauthorized access. By designing robust encryption and decryption algorithms, cryptographers can safeguard data against cyber threats and ensure confidentiality and integrity.

  • Game Development

In video game making, algorithm design helps create lifelike actions, smart enemies, and fun gaming adventures. With algorithms for finding paths, spotting crashes, and deciding how computer characters act, game makers can make exciting games that grab players’ attention.

Tips for Mastering Algorithm Design

  • Practice Regularly
  • Dedicate consistent time each day to solving algorithmic problems.
  • Utilize online platforms like LeetCode, HackerRank, and CodeSignal for practice.
  • Start with simple problems and gradually progress to more complex ones.
  • Regular practice enhances understanding of different algorithms and problem-solving techniques.
  • Collaborate with Peers
  • Join online coding communities and participate in coding competitions.
  • Engage in peer collaboration to learn from diverse perspectives and approaches.
  • Benefit from peer feedback and insights to identify areas for improvement.
  • Collaboration accelerates learning and development as an algorithm designer.
  • Explore Real-World Problems
  • Apply algorithmic skills to solve practical problems in various domains.
  • Seek opportunities in fields like finance, healthcare , and logistics.
  • Hands-on experience deepens understanding of real-world algorithm usage.
  • Tackling real-world problems fosters practical solutions and motivates further skill development.
  • Stay Updated with Industry Trends
  • Stay informed about the latest advancements in algorithm design.
  • Read research papers, attend conferences, and follow industry influencers.
  • Incorporate cutting-edge techniques into algorithm designs.
  • Networking with professionals provides insights and collaboration opportunities.

Incorporating these tips into your algorithm design practice can lead to mastery in the field, enabling you to confidently tackle complex computational problems.

In summary, learning how to design algorithms is super important for all kinds of programmers. By carefully looking at problems, picking the right tools, and making your solutions better over time, you can solve lots of different computer puzzles. Remember to think about things like how long your code takes to run and how much space it needs. And don’t forget, practicing and not giving up are key to getting really good at it. If you follow the steps we’ve talked about, you’ll be really good at designing algorithms and coding in no time!

  • Q. How important is algorithm design in programming?

Algorithm design is crucial as it determines the efficiency of code and impacts overall performance. Well-designed algorithms can significantly reduce processing time and resource usage.

  • Q. What are the key components of algorithm design?

Understanding problem constraints, selecting appropriate data structures, and optimizing for time and space complexity. Effective problem analysis and algorithmic solution design are fundamental components.

  • Q. How can I improve my algorithm design skills?

Practice regularly by solving a variety of problems and analyzing existing algorithms. Seek feedback from peers and experts, and stay updated on the latest trends and techniques.

  • Q. Are there any common pitfalls to avoid in algorithm design?

Overcomplicating solutions, neglecting edge cases, and ignoring algorithm efficiency. Lack of proper problem analysis and premature optimization can also hinder algorithm performance.

  • Q. Where can I find resources to learn more about algorithm design?

Online courses, textbooks, and programming communities offer valuable resources for mastering algorithm design. Participating in coding competitions and solving algorithmic challenges can also enhance your skills.

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What is Problem Solving Algorithm?, Steps, Representation

  • Post author: Disha Singh
  • Post published: 6 June 2021
  • Post category: Computer Science
  • Post comments: 0 Comments

Table of Contents

  • 1 What is Problem Solving Algorithm?
  • 2 Definition of Problem Solving Algorithm
  • 3.1 Analysing the Problem
  • 3.2 Developing an Algorithm
  • 3.4 Testing and Debugging
  • 4.1 Flowchart
  • 4.2 Pseudo code

What is Problem Solving Algorithm?

Computers are used for solving various day-to-day problems and thus problem solving is an essential skill that a computer science student should know. It is pertinent to mention that computers themselves cannot solve a problem. Precise step-by-step instructions should be given by us to solve the problem.

Problem Solving Algorithm

Thus, the success of a computer in solving a problem depends on how correctly and precisely we define the problem, design a solution (algorithm) and implement the solution (program) using a programming language.

Thus, problem solving is the process of identifying a problem, developing an algorithm for the identified problem and finally implementing the algorithm to develop a computer program.

Definition of Problem Solving Algorithm

These are some simple definition of problem solving algorithm which given below:

Steps for Problem Solving

When problems are straightforward and easy, we can easily find the solution. But a complex problem requires a methodical approach to find the right solution. In other words, we have to apply problem solving techniques.

Problem solving begins with the precise identification of the problem and ends with a complete working solution in terms of a program or software. Key steps required for solving a problem using a computer.

For Example: Suppose while driving, a vehicle starts making a strange noise. We might not know how to solve the problem right away. First, we need to identify from where the noise is coming? In case the problem cannot be solved by us, then we need to take the vehicle to a mechanic.

The mechanic will analyse the problem to identify the source of the noise, make a plan about the work to be done and finally repair the vehicle in order to remove the noise. From the example, it is explicit that, finding the solution to a problem might consist of multiple steps.

Following are Steps for Problem Solving :

Analysing the Problem

Developing an algorithm, testing and debugging.

Steps for Problem Solving

It is important to clearly understand a problem before we begin to find the solution for it. If we are not clear as to what is to be solved, we may end up developing a program which may not solve our purpose.

Thus, we need to read and analyse the problem statement carefully in order to list the principal components of the problem and decide the core functionalities that our solution should have. By analysing a problem, we would be able to figure out what are the inputs that our program should accept and the outputs that it should produce.

It is essential to device a solution before writing a program code for a given problem. The solution is represented in natural language and is called an algorithm. We can imagine an algorithm like a very well-written recipe for a dish, with clearly defined steps that, if followed, one will end up preparing the dish.

We start with a tentative solution plan and keep on refining the algorithm until the algorithm is able to capture all the aspects of the desired solution. For a given problem, more than one algorithm is possible and we have to select the most suitable solution.

After finalising the algorithm, we need to convert the algorithm into the format which can be understood by the computer to generate the desired solution. Different high level programming languages can be used for writing a program. It is equally important to record the details of the coding procedures followed and document the solution. This is helpful when revisiting the programs at a later stage.

The program created should be tested on various parameters. The program should meet the requirements of the user. It must respond within the expected time. It should generate correct output for all possible inputs. In the presence of syntactical errors, no output will be obtained. In case the output generated is incorrect, then the program should be checked for logical errors, if any.

Software industry follows standardised testing methods like unit or component testing, integration testing, system testing, and acceptance testing while developing complex applications. This is to ensure that the software meets all the business and technical requirements and works as expected.

The errors or defects found in the testing phases are debugged or rectified and the program is again tested. This continues till all the errors are removed from the program. Once the software application has been developed, tested and delivered to the user, still problems in terms of functioning can come up and need to be resolved from time to time.

The maintenance of the solution, thus, involves fixing the problems faced by the user, answering the queries of the user and even serving the request for addition or modification of features.

Representation of Algorithms

Using their algorithmic thinking skills, the software designers or programmers analyse the problem and identify the logical steps that need to be followed to reach a solution. Once the steps are identified, the need is to write down these steps along with the required input and desired output.

There are two common methods of representing an algorithm —flowchart and pseudocode. Either of the methods can be used to represent an algorithm while keeping in mind the following:

  • It showcases the logic of the problem solution, excluding any implementational details.
  • It clearly reveals the flow of control during execution of the program.

A flowchart is a visual representation of an algorithm . A flowchart is a diagram made up of boxes, diamonds and other shapes, connected by arrows. Each shape represents a step of the solution process and the arrow represents the order or link among the steps.

A flow chart is a step by step diagrammatic representation of the logic paths to solve a given problem. Or A flowchart is visual or graphical representation of an algorithm .

The flowcharts are pictorial representation of the methods to b used to solve a given problem and help a great deal to analyze the problem and plan its solution in a systematic and orderly manner. A flowchart when translated in to a proper computer language, results in a complete program.

Advantages of Flowcharts:

  • The flowchart shows the logic of a problem displayed in pictorial fashion which felicitates easier checking of an algorithm
  • The Flowchart is good means of communication to other users. It is also a compact means of recording an algorithm solution to a problem.
  • The flowchart allows the problem solver to break the problem into parts. These parts can be connected to make master chart.
  • The flowchart is a permanent record of the solution which can be consulted at a later time.

Differences between Algorithm and Flowchart

Pseudo code.

The Pseudo code is neither an algorithm nor a program. It is an abstract form of a program. It consists of English like statements which perform the specific operations. It is defined for an algorithm. It does not use any graphical representation.

In pseudo code , the program is represented in terms of words and phrases, but the syntax of program is not strictly followed.

Advantages of Pseudocode

  • Before writing codes in a high level language, a pseudocode of a program helps in representing the basic functionality of the intended program.
  • By writing the code first in a human readable language, the programmer safeguards against leaving out any important step. Besides, for non-programmers, actual programs are difficult to read and understand.
  • But pseudocode helps them to review the steps to confirm that the proposed implementation is going to achieve the desire output.

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  14. Algorithmic Problem Solving [Book]

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  24. What is Problem Solving Algorithm?, Steps, Representation

    1. A method of representing the step-by-step logical procedure for solving a problem. Flowchart is diagrammatic representation of an algorithm. It is constructed using different types of boxes and symbols. 2. It contains step-by-step English descriptions, each step representing a particular operation leading to solution of problem.