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Internet Addiction: A Brief Summary of Research and Practice

Hilarie cash.

a reSTART Internet Addiction Recovery Program, Fall City, WA 98024

Cosette D Rae

Ann h steel, alexander winkler.

b University of Marburg, Department for Clinical Psychology and Psychotherapy, Gutenbergstraße 18, 35032 Marburg, Germany

Problematic computer use is a growing social issue which is being debated worldwide. Internet Addiction Disorder (IAD) ruins lives by causing neurological complications, psychological disturbances, and social problems. Surveys in the United States and Europe have indicated alarming prevalence rates between 1.5 and 8.2% [1]. There are several reviews addressing the definition, classification, assessment, epidemiology, and co-morbidity of IAD [2-5], and some reviews [6-8] addressing the treatment of IAD. The aim of this paper is to give a preferably brief overview of research on IAD and theoretical considerations from a practical perspective based on years of daily work with clients suffering from Internet addiction. Furthermore, with this paper we intend to bring in practical experience in the debate about the eventual inclusion of IAD in the next version of the Diagnostic and Statistical Manual of Mental Disorders (DSM).

INTRODUCTION

The idea that problematic computer use meets criteria for an addiction, and therefore should be included in the next iteration of the Diagnostic and Statistical Manual of Mental Disorders (DSM) , 4 th ed. Text Revision [ 9 ] was first proposed by Kimberly Young, PhD in her seminal 1996 paper [ 10 ]. Since that time IAD has been extensively studied and is indeed, currently under consideration for inclusion in the DSM-V [ 11 ]. Meanwhile, both China and South Korea have identified Internet addiction as a significant public health threat and both countries support education, research and treatment [ 12 ]. In the United States, despite a growing body of research, and treatment for the disorder available in out-patient and in-patient settings, there has been no formal governmental response to the issue of Internet addiction. While the debate goes on about whether or not the DSM-V should designate Internet addiction a mental disorder [ 12 - 14 ] people currently suffering from Internet addiction are seeking treatment. Because of our experience we support the development of uniform diagnostic criteria and the inclusion of IAD in the DSM-V [ 11 ] in order to advance public education, diagnosis and treatment of this important disorder.

CLASSIFICATION

There is ongoing debate about how best to classify the behavior which is characterized by many hours spent in non-work technology-related computer/Internet/video game activities [ 15 ]. It is accompanied by changes in mood, preoccupation with the Internet and digital media, the inability to control the amount of time spent interfacing with digital technology, the need for more time or a new game to achieve a desired mood, withdrawal symptoms when not engaged, and a continuation of the behavior despite family conflict, a diminishing social life and adverse work or academic consequences [ 2 , 16 , 17 ]. Some researchers and mental health practitioners see excessive Internet use as a symptom of another disorder such as anxiety or depression rather than a separate entity [e.g. 18]. Internet addiction could be considered an Impulse control disorder (not otherwise specified). Yet there is a growing consensus that this constellation of symptoms is an addiction [e.g. 19]. The American Society of Addiction Medicine (ASAM) recently released a new definition of addiction as a chronic brain disorder, officially proposing for the first time that addiction is not limited to substance use [ 20 ]. All addictions, whether chemical or behavioral, share certain characteristics including salience, compulsive use (loss of control), mood modification and the alleviation of distress, tolerance and withdrawal, and the continuation despite negative consequences.

DIAGNOSTIC CRITERIA FOR IAD

The first serious proposal for diagnostic criteria was advanced in 1996 by Dr. Young, modifying the DSM-IV criteria for pathological gambling [ 10 ]. Since then variations in both name and criteria have been put forward to capture the problem, which is now most popularly known as Internet Addiction Disorder. Problematic Internet Use (PIU) [ 21 ], computer addiction, Internet dependence [ 22 ], compulsive Internet use, pathological Internet use [ 23 ], and many other labels can be found in the literature. Likewise a variety of often overlapping criteria have been proposed and studied, some of which have been validated. However, empirical studies provide an inconsistent set of criteria to define Internet addiction [ 24 ]. For an overview see Byun et al . [ 25 ].

Beard [ 2 ] recommends that the following five diagnostic criteria are required for a diagnosis of Internet addiction: (1) Is preoccupied with the Internet (thinks about previous online activity or anticipate next online session); (2) Needs to use the Internet with increased amounts of time in order to achieve satisfaction; (3) Has made unsuccessful efforts to control, cut back, or stop Internet use; (4) Is restless, moody, depressed, or irritable when attempting to cut down or stop Internet use; (5) Has stayed online longer than originally intended. Additionally, at least one of the following must be present: (6) Has jeopardized or risked the loss of a significant relationship, job, educational or career opportunity because of the Internet; (7) Has lied to family members, therapist, or others to conceal the extent of involvement with the Internet; (8) Uses the Internet as a way of escaping from problems or of relieving a dysphoric mood (e.g., feelings of helplessness, guilt, anxiety, depression) [ 2 ].

There has been also been a variety of assessment tools used in evaluation. Young’s Internet Addiction Test [ 16 ], the Problematic Internet Use Questionnaire (PIUQ) developed by Demetrovics, Szeredi, and Pozsa [ 26 ] and the Compulsive Internet Use Scale (CIUS) [ 27 ] are all examples of instruments to assess for this disorder.

The considerable variance of the prevalence rates reported for IAD (between 0.3% and 38%) [ 28 ] may be attributable to the fact that diagnostic criteria and assessment questionnaires used for diagnosis vary between countries and studies often use highly selective samples of online surveys [ 7 ]. In their review Weinstein and Lejoyeux [ 1 ] report that surveys in the United States and Europe have indicated prevalence rates varying between 1.5% and 8.2%. Other reports place the rates between 6% and 18.5% [ 29 ].

“Some obvious differences with respect to the methodologies, cultural factors, outcomes and assessment tools forming the basis for these prevalence rates notwithstanding, the rates we encountered were generally high and sometimes alarming.” [ 24 ]

There are different models available for the development and maintenance of IAD like the cognitive-behavioral model of problematic Internet use [ 21 ], the anonymity, convenience and escape (ACE) model [ 30 ], the access, affordability, anonymity (Triple-A) engine [ 31 ], a phases model of pathological Internet use by Grohol [ 32 ], and a comprehensive model of the development and maintenance of Internet addiction by Winkler & Dörsing [ 24 ], which takes into account socio-cultural factors ( e.g. , demographic factors, access to and acceptance of the Internet), biological vulnerabilities ( e.g. , genetic factors, abnormalities in neurochemical processes), psychological predispositions ( e.g. , personality characteristics, negative affects), and specific attributes of the Internet to explain “excessive engagement in Internet activities” [ 24 ].

NEUROBIOLOGICAL VULNERABILITIES

It is known that addictions activate a combination of sites in the brain associated with pleasure, known together as the “reward center” or “pleasure pathway” of the brain [ 33 , 34 ]. When activated, dopamine release is increased, along with opiates and other neurochemicals. Over time, the associated receptors may be affected, producing tolerance or the need for increasing stimulation of the reward center to produce a “high” and the subsequent characteristic behavior patterns needed to avoid withdrawal. Internet use may also lead specifically to dopamine release in the nucleus accumbens [ 35 , 36 ], one of the reward structures of the brain specifically involved in other addictions [ 20 ]. An example of the rewarding nature of digital technology use may be captured in the following statement by a 21 year-old male in treatment for IAD:

“I feel technology has brought so much joy into my life. No other activity relaxes me or stimulates me like technology. However, when depression hits, I tend to use technology as a way of retreating and isolating.”

REINFORCEMENT/REWARD

What is so rewarding about Internet and video game use that it could become an addiction? The theory is that digital technology users experience multiple layers of reward when they use various computer applications. The Internet functions on a variable ratio reinforcement schedule (VRRS), as does gambling [ 29 ]. Whatever the application (general surfing, pornography, chat rooms, message boards, social networking sites, video games, email, texting, cloud applications and games, etc.), these activities support unpredictable and variable reward structures. The reward experienced is intensified when combined with mood enhancing/stimulating content. Examples of this would be pornography (sexual stimulation), video games (e.g. various social rewards, identification with a hero, immersive graphics), dating sites (romantic fantasy), online poker (financial) and special interest chat rooms or message boards (sense of belonging) [ 29 , 37 ].

BIOLOGICAL PREDISPOSITION

There is increasing evidence that there can be a genetic predisposition to addictive behaviors [ 38 , 39 ]. The theory is that individuals with this predisposition do not have an adequate number of dopamine receptors or have an insufficient amount of serotonin/dopamine [ 2 ], thereby having difficulty experiencing normal levels of pleasure in activities that most people would find rewarding. To increase pleasure, these individuals are more likely to seek greater than average engagement in behaviors that stimulate an increase in dopamine, effectively giving them more reward but placing them at higher risk for addiction.

MENTAL HEALTH VULNERABILITIES

Many researchers and clinicians have noted that a variety of mental disorders co-occur with IAD. There is debate about which came first, the addiction or the co-occurring disorder [ 18 , 40 ]. The study by Dong et al . [ 40 ] had at least the potential to clarify this question, reporting that higher scores for depression, anxiety, hostility, interpersonal sensitivity, and psychoticism were consequences of IAD. But due to the limitations of the study further research is necessary.

THE TREATMENT OF INTERNET ADDICTION

There is a general consensus that total abstinence from the Internet should not be the goal of the interventions and that instead, an abstinence from problematic applications and a controlled and balanced Internet usage should be achieved [ 6 ]. The following paragraphs illustrate the various treatment options for IAD that exist today. Unless studies examining the efficacy of the illustrated treatments are not available, findings on the efficacy of the presented treatments are also provided. Unfortunately, most of the treatment studies were of low methodological quality and used an intra-group design.

The general lack of treatment studies notwithstanding, there are treatment guidelines reported by clinicians working in the field of IAD. In her book “Internet Addiction: Symptoms, Evaluation, and Treatment”, Young [ 41 ] offers some treatment strategies which are already known from the cognitive-behavioral approach: (a) practice opposite time of Internet use (discover patient’s patterns of Internet use and disrupt these patterns by suggesting new schedules), (b) use external stoppers (real events or activities prompting the patient to log off), (c) set goals (with regard to the amount of time), (d) abstain from a particular application (that the client is unable to control), (e) use reminder cards (cues that remind the patient of the costs of IAD and benefits of breaking it), (f) develop a personal inventory (shows all the activities that the patient used to engage in or can’t find the time due to IAD), (g) enter a support group (compensates for a lack of social support), and (h) engage in family therapy (addresses relational problems in the family) [ 41 ]. Unfortunately, clinical evidence for the efficacy of these strategies is not mentioned.

Non-psychological Approaches

Some authors examine pharmacological interventions for IAD, perhaps due to the fact that clinicians use psychopharmacology to treat IAD despite the lack of treatment studies addressing the efficacy of pharmacological treatments. In particular, selective serotonin-reuptake inhibitors (SSRIs) have been used because of the co-morbid psychiatric symptoms of IAD (e.g. depression and anxiety) for which SSRIs have been found to be effective [ 42 - 46 ]. Escitalopram (a SSRI) was used by Dell’Osso et al . [ 47 ] to treat 14 subjects with impulsive-compulsive Internet usage disorder. Internet usage decreased significantly from a mean of 36.8 hours/week to a baseline of 16.5 hours/week. In another study Han, Hwang, and Renshaw [ 48 ] used bupropion (a non-tricyclic antidepressant) and found a decrease of craving for Internet video game play, total game play time, and cue-induced brain activity in dorsolateral prefrontal cortex after a six week period of bupropion sustained release treatment. Methylphenidate (a psycho stimulant drug) was used by Han et al . [ 49 ] to treat 62 Internet video game-playing children diagnosed with attention-deficit hyperactivity disorder. After eight weeks of treatment, the YIAS-K scores and Internet usage times were significantly reduced and the authors cautiously suggest that methylphenidate might be evaluated as a potential treatment of IAD. According to a study by Shapira et al . [ 50 ], mood stabilizers might also improve the symptoms of IAD. In addition to these studies, there are some case reports of patients treated with escitalopram [ 45 ], citalopram (SSRI)- quetiapine (antipsychotic) combination [ 43 ] and naltrexone (an opioid receptor antagonist) [ 51 ].

A few authors mentioned that physical exercise could compensate the decrease of the dopamine level due to decreased online usage [ 52 ]. In addition, sports exercise prescriptions used in the course of cognitive behavioral group therapy may enhance the effect of the intervention for IAD [ 53 ].

Psychological Approaches

Motivational interviewing (MI) is a client-centered yet directive method for enhancing intrinsic motivation to change by exploring and resolving client ambivalence [ 54 ]. It was developed to help individuals give up addictive behaviors and learn new behavioral skills, using techniques such as open-ended questions, reflective listening, affirmation, and summarization to help individuals express their concerns about change [ 55 ]. Unfortunately, there are currently no studies addressing the efficacy of MI in treating IAD, but MI seems to be moderately effective in the areas of alcohol, drug addiction, and diet/exercise problems [ 56 ].

Peukert et al . [ 7 ] suggest that interventions with family members or other relatives like “Community Reinforcement and Family Training” [ 57 ] could be useful in enhancing the motivation of an addict to cut back on Internet use, although the reviewers remark that control studies with relatives do not exist to date.

Reality therapy (RT) is supposed to encourage individuals to choose to improve their lives by committing to change their behavior. It includes sessions to show clients that addiction is a choice and to give them training in time management; it also introduces alternative activities to the problematic behavior [ 58 ]. According to Kim [ 58 ], RT is a core addiction recovery tool that offers a wide variety of uses as a treatment for addictive disorders such as drugs, sex, food, and works as well for the Internet. In his RT group counseling program treatment study, Kim [ 59 ] found that the treatment program effectively reduced addiction level and improved self-esteem of 25 Internet-addicted university students in Korea.

Twohig and Crosby [ 60 ] used an Acceptance & Commitment Therapy (ACT) protocol including several exercises adjusted to better fit the issues with which the sample struggles to treat six adult males suffering from problematic Internet pornography viewing. The treatment resulted in an 85% reduction in viewing at post-treatment with results being maintained at the three month follow-up (83% reduction in viewing pornography).

Widyanto and Griffith [ 8 ] report that most of the treatments employed so far had utilized a cognitive-behavioral approach. The case for using cognitive-behavioral therapy (CBT) is justified due to the good results in the treatment of other behavioral addictions/impulse-control disorders, such as pathological gambling, compulsive shopping, bulimia nervosa, and binge eating-disorders [ 61 ]. Wölfling [ 5 ] described a predominantly behavioral group treatment including identification of sustaining conditions, establishing of intrinsic motivation to reduce the amount of time being online, learning alternative behaviors, engagement in new social real-life contacts, psycho-education and exposure therapy, but unfortunately clinical evidence for the efficacy of these strategies is not mentioned. In her study, Young [ 62 ] used CBT to treat 114 clients suffering from IAD and found that participants were better able to manage their presenting problems post-treatment, showing improved motivation to stop abusing the Internet, improved ability to control their computer use, improved ability to function in offline relationships, improved ability to abstain from sexually explicit online material, improved ability to engage in offline activities, and improved ability to achieve sobriety from problematic applications. Cao, Su and Gao [ 63 ] investigated the effect of group CBT on 29 middle school students with IAD and found that IAD scores of the experimental group were lower than of the control group after treatment. The authors also reported improvement in psychological function. Thirty-eight adolescents with IAD were treated with CBT designed particularly for addicted adolescents by Li and Dai [ 64 ]. They found that CBT has good effects on the adolescents with IAD (CIAS scores in the therapy group were significant lower than that in the control group). In the experimental group the scores of depression, anxiety, compulsiveness, self-blame, illusion, and retreat were significantly decreased after treatment. Zhu, Jin, and Zhong [ 65 ] compared CBT and electro acupuncture (EA) plus CBT assigning forty-seven patients with IAD to one of the two groups respectively. The authors found that CBT alone or combined with EA can significantly reduce the score of IAD and anxiety on a self-rating scale and improve self-conscious health status in patients with IAD, but the effect obtained by the combined therapy was better.

Multimodal Treatments

A multimodal treatment approach is characterized by the implementation of several different types of treatment in some cases even from different disciplines such as pharmacology, psychotherapy and family counseling simultaneously or sequentially. Orzack and Orzack [ 66 ] mentioned that treatments for IAD need to be multidisciplinary including CBT, psychotropic medication, family therapy, and case managers, because of the complexity of these patients’ problems.

In their treatment study, Du, Jiang, and Vance [ 67 ] found that multimodal school-based group CBT (including parent training, teacher education, and group CBT) was effective for adolescents with IAD (n = 23), particularly in improving emotional state and regulation ability, behavioral and self-management style. The effect of another multimodal intervention consisting of solution-focused brief therapy (SFBT), family therapy, and CT was investigated among 52 adolescents with IAD in China. After three months of treatment, the scores on an IAD scale (IAD-DQ), the scores on the SCL-90, and the amount of time spent online decreased significantly [ 68 ]. Orzack et al . [ 69 ] used a psychoeducational program, which combines psychodynamic and cognitive-behavioral theoretical perspectives, using a combination of Readiness to Change (RtC), CBT and MI interventions to treat a group of 35 men involved in problematic Internet-enabled sexual behavior (IESB). In this group treatment, the quality of life increased and the level of depressive symptoms decreased after 16 (weekly) treatment sessions, but the level of problematic Internet use failed to decrease significantly [ 69 ]. Internet addiction related symptom scores significantly decreased after a group of 23 middle school students with IAD were treated with Behavioral Therapy (BT) or CT, detoxification treatment, psychosocial rehabilitation, personality modeling and parent training [ 70 ]. Therefore, the authors concluded that psychotherapy, in particular CT and BT were effective in treating middle school students with IAD. Shek, Tang, and Lo [ 71 ] described a multi-level counseling program designed for young people with IAD based on the responses of 59 clients. Findings of this study suggest this multi-level counseling program (including counseling, MI, family perspective, case work and group work) is promising to help young people with IAD. Internet addiction symptom scores significantly decreased, but the program failed to increase psychological well-being significantly. A six-week group counseling program (including CBT, social competence training, training of self-control strategies and training of communication skills) was shown to be effective on 24 Internet-addicted college students in China [ 72 ]. The authors reported that the adapted CIAS-R scores of the experimental group were significantly lower than those of the control group post-treatment.

The reSTART Program

The authors of this article are currently, or have been, affiliated with the reSTART: Internet Addiction Recovery Program [ 73 ] in Fall City, Washington. The reSTART program is an inpatient Internet addiction recovery program which integrates technology detoxification (no technology for 45 to 90 days), drug and alcohol treatment, 12 step work, cognitive behavioral therapy (CBT), experiential adventure based therapy, Acceptance and Commitment therapy (ACT), brain enhancing interventions, animal assisted therapy, motivational interviewing (MI), mindfulness based relapse prevention (MBRP), Mindfulness based stress reduction (MBSR), interpersonal group psychotherapy, individual psychotherapy, individualized treatments for co-occurring disorders, psycho- educational groups (life visioning, addiction education, communication and assertiveness training, social skills, life skills, Life balance plan), aftercare treatments (monitoring of technology use, ongoing psychotherapy and group work), and continuing care (outpatient treatment) in an individualized, holistic approach.

The first results from an ongoing OQ45.2 [ 74 ] study (a self-reported measurement of subjective discomfort, interpersonal relationships and social role performance assessed on a weekly basis) of the short-term impact on 19 adults who complete the 45+ days program showed an improved score after treatment. Seventy-four percent of participants showed significant clinical improvement, 21% of participants showed no reliable change, and 5% deteriorated. The results have to be regarded as preliminary due to the small study sample, the self-report measurement and the lack of a control group. Despite these limitations, there is evidence that the program is responsible for most of the improvements demonstrated.

As can be seen from this brief review, the field of Internet addiction is advancing rapidly even without its official recognition as a separate and distinct behavioral addiction and with continuing disagreement over diagnostic criteria. The ongoing debate whether IAD should be classified as an (behavioral) addiction, an impulse-control disorder or even an obsessive compulsive disorder cannot be satisfactorily resolved in this paper. But the symptoms we observed in clinical practice show a great deal of overlap with the symptoms commonly associated with (behavioral) addictions. Also it remains unclear to this day whether the underlying mechanisms responsible for the addictive behavior are the same in different types of IAD (e.g., online sexual addiction, online gaming, and excessive surfing). From our practical perspective the different shapes of IAD fit in one category, due to various Internet specific commonalities (e.g., anonymity, riskless interaction), commonalities in the underlying behavior (e.g., avoidance, fear, pleasure, entertainment) and overlapping symptoms (e.g., the increased amount of time spent online, preoccupation and other signs of addiction). Nevertheless more research has to be done to substantiate our clinical impression.

Despite several methodological limitations, the strength of this work in comparison to other reviews in the international body of literature addressing the definition, classification, assessment, epidemiology, and co-morbidity of IAD [ 2 - 5 ], and to reviews [ 6 - 8 ] addressing the treatment of IAD, is that it connects theoretical considerations with the clinical practice of interdisciplinary mental health experts working for years in the field of Internet addiction. Furthermore, the current work gives a good overview of the current state of research in the field of internet addiction treatment. Despite the limitations stated above this work gives a brief overview of the current state of research on IAD from a practical perspective and can therefore be seen as an important and helpful paper for further research as well as for clinical practice in particular.

ACKNOWLEDGEMENTS

Declared none.

CONFLICT OF INTEREST

The authors confirm that this article content has no conflict of interest.

ORIGINAL RESEARCH article

Predictive effect of internet addiction and academic values on satisfaction with academic performance among high school students in mainland china.

Diya Dou

  • Department of Applied Social Sciences, The Hong Kong Polytechnic University, Hong Kong, Hong Kong SAR, China

Academic performance occupies an important role in adolescent development. It reflects adolescents’ cognitive ability and also shapes their academic and career paths. Students who are satisfied with their school performance tend to show higher self-esteem, confidence, and motivation. Previous research has suggested that students’ problem behaviors, such as Internet Addiction (IA), and academic values, including intrinsic and utility values, could predict satisfaction with academic performance. However, the influence of IA and academic values has not been thoroughly explored in Chinese contexts where the pressure for academic success is heavy. This study examined the relationships between IA, academic values (intrinsic and utility value), and satisfaction with academic performance using two waves of data collected from secondary school students in four cities in mainland China. The matched sample included a total of 2,648 Grade 7 or 8 students (57.1% were boys with a mean age of 13.1 years at Wave 1). Participants completed the same questionnaire containing validated measures at both waves with a 1-year interval. In line with the hypotheses, multiple regression analyses showed that Wave 1 IA was a significant negative predictor of Wave 2 intrinsic value, utility value, and satisfaction with academic performance and their changes. Results of mediation analyses revealed that only intrinsic value, but not utility value, positively predicted satisfaction with academic performance. Structural equation modeling (SEM) analyses also showed similar findings. Two observations are concluded from the present findings: IA impaired students’ intrinsic value, utility value, and perceived satisfaction with academic performance; two aspects of academic values demonstrated different influences on satisfaction with academic performance. These findings provide implications for the promotion of academic satisfaction experienced by students and the prevention of negative effects of IA.

Introduction

The Internet has significantly changed people’s lives nowadays. Despite the profound benefits of the Internet, the public is aware of the negative influence of its overuse of misuse on health and well-being. One common problem is Internet addiction (IA), which refers to one’s inability to control Internet use that consequently causes social, psychological, academic, and work difficulties in life ( Chou and Hsiao, 2000 ). IA has drawn growing concerns of the public and professionals worldwide.

Among different age groups, adolescents are considered more vulnerable to IA as their cognitive ability, self-control, and coping strategies are not fully developed ( Long et al., 2018 ). Many studies have revealed that adolescents have a higher tendency to develop addictive behaviors such as playing online games or using social media in comparison to adults ( Long et al., 2018 ). As the Internet penetration rate has dramatically increased nowadays, more than 80% of the adolescent population in the United Kingdom, United States, and Asia can access the Internet ( Cerniglia et al., 2017 ). According to a national report, around 940 million Chinese people were Internet users, and among them were 172 million children and adolescents ( China Internet Network Information Center, 2020 ). Research has revealed a relatively high prevalence of IA among Chinese adolescents. Shek et al. (2008) conducted research with 6,121 Chinese primary and high school students in Hong Kong, revealing that around 20% of the respondents met the criteria for IA based on two assessment measures. The study of Tan et al. (2016) involving 1,772 high school students in southern China also showed that around 17.2% of participants demonstrating problematic Internet use.

Many studies have documented the negative impact of IA on different aspects of adolescent development, such as sleeping quality ( Tan et al., 2016 ), mental health ( Ko et al., 2012 ), subjective well-being ( Allen and Anderson, 2018 ), social development ( Cerniglia et al., 2017 ), emotional development ( Truzoli et al., 2020 ), and interpersonal relationship ( Zeng et al., 2021 ). For adolescents, IA is particularly associated with low levels of school performance. Empirical evidence showed that students with IA experience more academic failure than their counterparts ( Nemati and Matlabi, 2017 ). For example, students’ online gambling habits were positively related to low levels of school achievements and less prosocial behaviors ( Floros et al., 2015 ). Online pornography watching also impaired adolescents’ academic performance as it reduces their interest, concentration, and involvement in academic activities ( Beyens et al., 2015 ). Similar results were found among Chinese adolescents. For example, a longitudinal study examined the relationship between Internet behavior and students’ academic development based on a sample of 9,949 Chinese students revealed that IA could lead to lower academic achievement, dropout, and absenteeism ( Anthony et al., 2021 ). Another study evaluating IA and negative emotions also reported that IA negatively influenced academic problems by undermining students’ mental and psychological health ( Bu et al., 2021 ). The study of Bai et al. (2020) based on 1,794 adolescents from low-income families in China revealed that IA was linked to depression and detrimental to students’ academic performance.

In Chinese schools, students are evaluated publicly by peers and teachers in terms of whether their behavioral and academic performance reaches school standards, which largely influences students’ psychological health and adjustment ( Chen et al., 2012 ). Undoubtedly, academic performance is considered the most important standard in Chinese school context. Researchers have adopted different approaches to assess academic performance. Primarily, test scores are considered an objective indicator of academic performance and have been often used in previous studies. Although the use of test scores is helpful to suggest education improvement and school accountability, researchers have questioned whether test scores reflect the stable status of individual students’ overall development ( Goldhaber and Özek, 2019 ). An alternative is to use subjective indicators, such as perceived performance level, which reflects one’s overall subjective evaluation of normative performance level compared to peers ( Saw et al., 2016 ). Researchers have pointed out the importance of subjective perceptions of one’s academic performance for its close association with students’ psychological adjustment ( Haraldsen et al., 2020 ). Researchers also argued that satisfaction with perceived academic performance as an element of school adjustment provides a better indication of one’s appraisal of academic achievement in schools ( Shek, 2002 ). Research has shown that dissatisfaction with one’s academic performance constitutes developmental problems for adolescents, particularly when the failure occurs repetitively ( Enns et al., 2001 ; Lee et al., 2016 ). As the present study was interested in the roles of perceived academic values and motivation, we used satisfaction with academic performance as the indicator.

Scientific studies have been conducted to unravel the mechanisms of the negative impacts of IA on academic performance among adolescents. Earlier research has focused on the distraction and divergence behaviors in learning among students with IA, which often directly lead to a decline in school performance. Besides, anxiety and depression have been found to mediate the adverse effect of IA on academic performance ( Ko et al., 2012 ; Bai et al., 2020 ; Bu et al., 2021 ). Recent evidence suggests that IA may also interrupt students’ psychological learning process and create problems in academic values and motivation ( Reed and Reay, 2015 ; Truzoli et al., 2020 ). For example, problematic Internet use was found to exert a negative effect on academic motivation, learning productivity, and psychosocial status, which have negative effects on academic performance ( Truzoli et al., 2020 ).

Academic motivation includes intrinsic value and utility value ( Eccles, 1983 ; Neel and Fuligni, 2013 ). Intrinsic value involves a sense of satisfaction rooted in the study or learning procedure itself, while utility value refers to students’ sense of the instrumental value of the school courses (such as getting higher grades or material rewards) rather than finding the courses interesting. Ryan and Deci (2000) also categorized motivation into intrinsic motivation and extrinsic motivation. Intrinsic motivation refers to an individuals’ aspiration for doing something from the inner heart, while extrinsic motivation defines the concept of getting rewards from outside to stimulate someone to behave ( Benabou and Tirole, 2003 ).

Previous studies have found that IA may impair intrinsic value, as studying is often not as attractive as surfing the Internet ( Hanus and Fox, 2015 ; Reed and Reay, 2015 ). The various attractive and interesting sensory stimulations derived from the Internet could undermine students’ learning interest, self-control, and self-efficacy in learning. Wang et al. (2021) argued that problematic use of short-form video applications was associated with a sole focus on immediate hedonic rewards and a lack of understanding of future harmful consequences. The research of Anthony et al. (2021) found a close relationship between IA and a lack of interest in school learning. A study conducted with Chinese students also revealed the mediating role of intrinsic motivation in the positive relationship between social media use and academic performance ( Malik et al., 2020 ). Previous studies have mainly focused on the negative influence of IA and intrinsic value but paid less attention to the relationships between IA and utility value. Theoretically speaking, IA could also undermine utility value or extrinsic motivation as the intensive reinforcement and reward schedules in Internet activities (e.g., online games) provide instant extrinsic rewards to adolescents ( Truzoli et al., 2020 ), while students may not necessarily receive instant extrinsic rewards (e.g., high grades or praise) even if they study hard.

Although IA has been commonly considered a risk factor for academic values and performance, how the two types of academic values are associated with performance are less conclusive. Theoretically speaking, intrinsic value promotes academic performance through positive and active engagement in learning with enjoyment, autonomy, deep learning, task arrangement, and time spending in learning ( Vansteenkiste et al., 2005 ; Froiland and Oros, 2014 ; Liu et al., 2020 ). Intrinsic value is considered to have a relatively long-term effect on academic performance because it reinforces students’ self-concepts and values, which are vital for students to maintain healthy psychological status and deal with academic failures ( Cheo, 2017 ). On the contrary, utility value is constrained by the existence of external rewards and thus believed to have an instant but short-term positive effect on academic performance. In other words, once external rewards are terminated, utility value may become ineffective in stimulating adolescents’ continuous efforts into their study.

However, empirical evidence supporting the distinctive effects of the two types of values has been equivocal. For example, the study of Baker (2004) on university students found no significant relationships between intrinsic or extrinsic motivation and academic achievement. Some studies revealed that both intrinsic and utility value were positively linked to school performance ( Afzal et al., 2010 ). Some other studies revealed differential effects of intrinsic and utility value on academic outcomes ( Moneta and Siu, 2002 ). For example, a longitudinal study conducted with 13,799 Chinese high school students revealed the different effects of intrinsic and utility value on academic performance. Students with high levels of intrinsic value were more attentive, focused on learning interests, arranged flexible learning strategies, and spent more time learning to improve their academic performance ( Liu et al., 2020 ). It was argued that utility value might undermine the academic performance of students with high intrinsic value because utility value made students feel of being controlled, which damaged ones’ intrinsic values ( Wang and Guthrie, 2004 ; Liu et al., 2020 ). Similarly, Kuvaas et al. (2017) found that intrinsic value was positively associated with better performance, while extrinsic motivation showed a modest negative effect on performance. These inconclusive findings call for further exploration on how academic values might be differently related to adolescent development.

This study aimed to fill some research gaps. First, this study explored the effects of IA on perceived satisfaction of academic performance and the mediating roles of both intrinsic and utility values. This helps reveal the underlying mechanism of the influence of IA on academic performance and clarify the function of two types of academic values, which would fill the above-mentioned theoretical gaps. Second, most existing studies on adolescent IA and academic outcomes have been conducted with Western samples, hence calling for devoting more efforts to these issues in non-Western societies, particularly in Chinese contexts ( Shek et al., 2008 ; Shek and Yu, 2016 ). As academic excellence is highly emphasized in Chinese societies, academic motivation may be perceived differently. In fact, both intrinsic and utility values are emphasized in traditional Chinese culture. Regarding intrinsic value, Confucian stated that “wasn’t it a pleasure to learn and practice often?” (“xue er shi xi zhi, bu. yi yue hu?”) in the Analects of Confucius, highlighting the satisfaction of learning, practical application, and self-improvement ( Waley, 2005 ). As to utility value, the Chinese saying, “one who excels in the study can follow an official career” (“xue er you ze shi”), emphasizes the benefits of academic excellence in future career development. In contemporary Chines societies, “an official career” may no longer be the ultimate goal of studying. However, the value of education still receives great recognition among the public despite the development of ideology and philosophy in China ( Wang and Ross, 2010 ). At the national level, China’s Education Modernization 2035 plan sets the direction for developing the education sector to strengthen its overall capacity and international influence and makes China a powerhouse of education, human resources, and talents. At the family and individual levels, parents and students believe that “knowledge changes fate” and thus highly emphasize academic success ( Xiang, 2018 ). Third, as most studies have not collected longitudinal data, it is difficult to establish the causal relationships between IA and academic performance. In particular, although longitudinal studies have examined the antecedents of IA (e.g., Yu and Shek, 2013 ), limited research has examined the longitudinal prediction of IA on adolescent developmental outcomes in Chinese adolescents. This research aims to understand the relationship between IA and academic performance and examine the mediating role of academic motivation (intrinsic and utility values) in this relationship using two waves of data.

Research Hypotheses

Based on the literature, we proposed the following hypotheses for each research question.

Research Question 1 (RQ1)

What are the concurrent and longitudinal relationships between IA and academic motivation? Based on the previous findings ( Truzoli et al., 2020 ), we proposed that IA would be negatively associated with intrinsic value concurrently (Hypothesis 1a) and longitudinally (Hypothesis 1b). Besides, with reference to the existing literature ( Ryan and Deci, 2000 ; Truzoli et al., 2020 ), we expected negative concurrent and longitudinal relationships between IA and utility value (Hypotheses 1c,d, respectively).

Research Question 2 (RQ2)

What are the concurrent and longitudinal relationships between IA and satisfaction with academic performance? In line with studies conducted with Chinese students ( Anthony et al., 2021 ), we proposed that IA would be negatively related to satisfaction with academic performance concurrently (Hypothesis 2a) and longitudinally (Hypothesis 2b).

Research Question 3 (RQ3)

What are the concurrent and longitudinal relationships between academic motivation and satisfaction with academic performance? In line with previous research ( Anthony et al., 2021 ), we proposed that intrinsic value would be positively linked to satisfaction with academic performance concurrently (Hypothesis 3a) and longitudinally (Hypothesis 3b). Similarly, utility value would also show positive associations with satisfaction with academic performance concurrently (Hypothesis 3c) and over time (Hypothesis 3d).

Research Question 4 (RQ4)

Does academic motivation mediate the relationship between IA and satisfaction with academic performance? According to previous studies suggesting the mediating role of academic motivation ( Malik et al., 2020 ), we hypothesized that intrinsic value and utility value would mediate the impact of IA on satisfaction with academic performance (Hypotheses 4a,b, respectively).

Materials and Methods

Participants and procedure.

The data of this study were derived from a project examining adolescent adjustment and development in mainland China. The participants were recruited from four junior high schools in three provinces. Two waves of data were collected at the beginning of the school year of 2016/2017 (Wave 1) and 1 year later (Wave 2). A survey questionnaire was administered to students during school hours. Students were informed of the research aims, data collection, and the principles that the data collected will be anonymous, confidential, and only used for academic purposes. We obtained written consent from students, their parents, teachers, and school heads before data collection. This study has been reviewed and granted ethical approval by the authors’ university.

In total, 3,010 students completed the questionnaire at Wave 1. Among them, 1,362 were in Grade 7, and 1,648 were in Grade 8. The data at Wave 2 were collected from 2,648 students, including 1,305 Grade 8 students and 1,343 Grade 9 students. The matched sample consisted of 2,648 students (Boys = 1,513; Girls = 1,109) with a mean age of 13.12 years at Wave 1. The attrition rates were 4.2 and 18.5% for Grade 7 and Grade 8 students, respectively, which were more favorable compared with studies reported in longitudinal studies with adolescents ( Epstein and Botvin, 2000 ). Results of attrition analysis revealed non-significant differences between students in the matched sample ( n  = 2,648) and the dropouts ( N  = 362) in terms of age, IA, intrinsic and utility values, and satisfaction with academic performance in both grades.

Internet Addiction

The Chinese version of the Internet Addiction Scale developed by Young (1998) was adopted to evaluate participants’ IA symptoms. This scale has been used and validated in previous studies and showed good psychometric properties ( Shek et al., 2008 ; Yu and Shek, 2013 ; Chi et al., 2020 ). It includes 10 items assessing different IA symptoms, such as “Have you lied to family members, teachers, social workers, or others to conceal the extent of involvement with the Internet?” Participants indicated whether they exhibited each of the symptoms in the past 12 months on a dichotomous scale (i.e., yes/no). The total score equals the counts of “yes” answers to 10 questions. The values of Cronbach’s α of IA were 0.77 at Wave 1 and 0.80 at Wave 2.

Academic Values

Students’ academic values were measured via two aspects, including intrinsic value and utility value ( Eccles, 1983 ; Neel and Fuligni, 2013 ). This scale has been validated in the Chinese context ( Guo et al., 2017 ). Intrinsic value depicts how students perceive schoolwork as interesting and how much they like schoolwork in general. It includes two items: “In general, I find working on schoolwork is…” (1 = “very boring” and 5 = “very interesting”) and “How much do you like working on schoolwork?” (1 = “a little” and 5 = “a lot”). On the other hand, the utility value describes the perceived usefulness of schoolwork through three items: “Right now, how useful do you find things you learn in school to be in your everyday life,” “In the future, how useful do you think the things you have learned in school will be in your everyday life?” and “How useful do you think the things you have learned in school will be for what you want to be after you graduate” on a five-point Likert scale (1 = “not useful at all” and 5 = “very useful”). The Cronbach’s α estimates for the two scales ranged between 0.87 and 0.91 at the two waves, suggesting good internal consistency of the scales in this study.

Satisfaction With Academic Performance

Satisfaction with academic performance was measured by a single item, “I am satisfied with my academic performance as compared to my classmates,” on a six-point reporting scale (“1 = strongly disagree”; “6 = strongly agree”). This item was developed by authors based on literature ( Education and Manpower Bureau, 2003 ) and has been used in previous studies ( Shek, 2002 ).

Data Analysis

We first conducted descriptive analyses. Table 1 summarizes the means, SDs, and correlations among variables. Hierarchical multiple regression analyses were conducted to examine the concurrent and longitudinal relationships between research variables (RQ1, RQ2, and RQ3). This approach has been commonly adopted in the field ( Zhou et al., 2020 ; Dou and Shek, 2021 ). Particularly, we examined the longitudinal effects of IA at Wave 1 on academic outcomes at Wave 2 with the corresponding outcomes at Wave 1 controlled. By controlling the influence of the initial levels of academic outcomes, this method suggests the effect of the predictor variables on the dependent variables over time.

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Table 1 . Descriptive and correlational analyses.

For RQ4, we first analyzed the mediational role of intrinsic and utility value through a series of regression models using PROCESS macro in SPSS ( Hayes, 2017 ). We calculated bias-corrected (BC) bootstrap 95% CIs using 2,000 re-samplings in the mediation analyses ( Hayes, 2017 ). We first examined the mediating effects of intrinsic and utility values in two models separately, and then simultaneously added them to one model. This conservative method is helpful to explore the relationships between research variables in line with research questions and also suggest potential interactions. Besides, we used Structural Equation Modeling (SEM) to test the complete hypothesized model via Lavaan package in R software ( Rosseel, 2012 ). SEM models can accommodate latent variables, multiple predictors, and outcomes, which allow a comprehensive analysis of the relationships between research variables. Multiple indices were used to indicate model goodness of fit, including Comparative Fit Index (“CFI”), Tucker-Lewis Index (“TLI”), Root Mean Square Error of Approximation (“RMSEA”), and Standardized Root Mean Square Residual (“SRMR”). Based on Hu and Bentler (1999) and Kline (2015) , the cutoff criteria should be above 0.90 for CFI and TFI values, and lower than 0.08 for RMSEA and SRMR values.

Descriptive Results and Correlations

Table 1 shows the means, SDs, and correlations for IA, intrinsic value, utility value, and satisfaction with school performance over the two time points. The correlations between the research variables were significant and in line with the hypotheses. IA was negatively associated with intrinsic and utility value concurrently and longitudinally ( r ranged between −0.20 and −0.30, p s < 0.001), and was negatively correlated with satisfaction with academic performance at each wave ( r s ranged between −0.09 and −0.17, p s < 0.001). Both intrinsic and utility values were positively correlated with satisfaction with academic performance at two waves ( r s ranged between 0.127 and 0.232, p s < 0.001).

Predictive Effects of IA on Academic Values

Results of hierarchical multiple regression analyses revealed significant concurrent negative effects of IA on intrinsic value (Wave 1: b  = −0.30, p  < 0.001, Cohen’s f  2  = 0.096; Wave 2: b  = −0.27, p  < 0.001, Cohen’s f 2  = 0.080, see Table 2 ) and utility value (Wave 1: b  = −0.28, p  < 0.001, and Cohen’s f 2  = 0.079; Wave 2: b  = −0.21, p  < 0.001, and Cohen’s f 2  = 0.046, see Table 3 ) at each wave after controlling gender, age, and family intactness. As to the longitudinal effect, Wave 1 IA had significant longitudinal effects on Wave 2 intrinsic value ( b  = −0.21, p  < 0.001, and Cohen’s f 2  = 0.042, see Table 4 ) and Wave 2 utility value ( b  = −0.28, p  < 0.001, and Cohen’s f 2  = 0.079, see Table 5 ). Additionally, after controlling Wave 1 intrinsic and utility values, IA at Wave 1 significantly predicted a decrease in both academic values over time ( b was −0.09 and −0.21, p s < 0.001, and Cohen’s f 2 was 0.007 and 0.046 for intrinsic and utility value, respectively, see Tables 4 , 5 ). Hypotheses 1a, 1b, 1c, and 1d were supported.

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Table 2 . Cross-sectional regression analyses for intrinsic value.

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Table 3 . Cross-sectional regression analyses for utility value.

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Table 4 . Longitudinal regression analyses for intrinsic value.

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Table 5 . Longitudinal regression analyses for utility value.

Predictive Effects of IA on Satisfaction With Academic Performance

Results of multiple regression analyses demonstrated that IA had a significantly negative influence on satisfaction with academic performance at each wave ( b was −0.15 and − 0.18, p s < 0.001, and Cohen’s f 2 was 0.022 and 0.034 for Wave 1 and 2, respectively, see Table 6 ). In addition, IA showed significant and negative prediction on Wave 2 satisfaction with academic performance ( b  = −0.11, p  < 0.001, and Cohen’s f 2  = 0.011, see Table 6 ). After controlling Wave 1 satisfaction with academic performance, IA significantly predicted a decrease in satisfaction with academic performance ( b  = −0.07, p  < 0.001, and Cohen’s f 2  = 0.004, see Table 6 ). Hypotheses 2a and 2b were supported.

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Table 6 . Cross-sectional regression analyses for academic performance.

Predictive Effects of Academic Values on Satisfaction With Academic Performance

Results of multiple regression analyses revealed that intrinsic value and utility value positively predicted each wave’s satisfaction with academic performance ( b ranged between 0.15 and 0.23, p s < 0.001, Cohen’s f 2 ranged from 0.022 to 0.057, see Table 6 ). Results also showed a longitudinal prediction of intrinsic value and utility value on satisfaction with performance ( b  = 0.20 and 0.14, p s < 0.001, and Cohen’s f 2  = 0.039 and 0.019 for intrinsic and utility value, respectively, see Table 7 ). Moreover, both intrinsic and utility values predicted an increase in Wave 2 satisfaction with academic performance when Wave 1 satisfaction was controlled ( b  = 0.15 and 0.10, p s < 0.001, and Cohen’s f 2  = 0.020 and 0.010 for intrinsic and utility value, respectively, see Table 7 ). Results supported Hypotheses 3a, 3b, 3c, and 3d.

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Table 7 . Longitudinal regression analyses for academic performance.

Mediating Roles of Academic Values

Results of mediation analyses via PROCESS are summarized in Table 8 . When intrinsic and utility values were examined in two separate models, results revealed significant mediating effects of both intrinsic value (see Model 1a in Table 8 ) and utility value (see Model 1b in Table 8 ). When they were added to the model simultaneously, results showed that IA at Wave 1 negatively predicted intrinsic value and utility value at Wave 2. However, only intrinsic value, not utility value, positively predicted satisfaction with academic performance, suggesting the potential mediating effect of intrinsic value only (see Model 2 in Table 8 ). The indirect effect of IA on academic performance via intrinsic value was significant ( b  = −0.03, p  < 0.001, see Model 2 in Table 8 ). The mediating effect of utility value was not significant (see Model 2 in Table 8 ).

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Table 8 . Longitudinal mediating effect analyses of intrinsic value and utility value at Wave 2 (the mediators) for the effect of IA at Wave 1 on academic performance satisfaction at Wave 2.

We further developed a SEM model to comprehensively understand the relationships between variables under investigation (see Figure 1 ). The SEM model included IA at Wave 1 and satisfaction with academic performance at Wave 2 as observed variables, and intrinsic and utility values at Wave 2 as latent variable. The SEM model showed adequate model fit ( χ 2  = 47.243, df  = 9, CFI = 0.996, TFI = 0.990, NNFI = 0.990, RMSEA = 0.040, and SRMR = 0.011; Kline, 2015 ). Figure 1 shows the standardized coefficients in this model. IA at Wave 1 significantly and negatively predicted Wave 2 intrinsic value ( β  = −0.09, p  < 0.001), utility value ( β  = −0.08, p  < 0.001), but not satisfaction with academic performance ( p  = 0.064). Wave 2 intrinsic value, but not utility value, demonstrated a significant and positive prediction on academic performance ( β  = 0.33, p  < 0.001). Results of SEM were in line with the PROCESS findings, which supported Hypothesis 4a but rejected Hypothesis 4b.

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Figure 1 . Results of Structural equation modeling (SEM) model. *** p  < 0.001.

In this study, we examined the predictive effect of IA on satisfaction with academic performance, with academic values hypothesized as mediators. With reference to the research gaps in the literature, this study has several strengths. First, instead of focusing on objective academic performance indexed by test scores, we adopted students’ satisfaction with academic performance, an indication of students’ appraisal of overall academic achievement, to better understand the research questions concerning students’ psychological motivation and values. Second, this study examined two potential mechanisms through which having IA symptoms potentially predict students’ satisfaction with academic performance through intrinsic and/or utility value. Third, a short-term longitudinal design was used to understand the predictive effects of IA on satisfaction with academic performance. Fourth, we employed a relatively large sample to enhance the generalizability of the findings. Fifth, as very few studies in this field have been conducted in the Chinese context, this study contributes to the understanding of the negative influence of IA on academic performance and the underlying mechanisms in an educational system that highly emphasizes academic success. Finally, analyses based on both multiple regression and SEM were used to address research questions in a comprehensive manner.

Findings based on multiple regression analyses generally support the proposed hypotheses, which are consistent with the existing literature. First, IA negatively predicted satisfaction with academic performance and its change over time. The findings support previous evidence suggesting negative associations between IA and academic performance ( Nemati and Matlabi, 2017 ; Anthony et al., 2021 ; Bu et al., 2021 ). Second, IA positively predicted both intrinsic and utility values and the changes over time. These findings are also in line with previous studies revealing negative influences of problem Internet use on students’ learning motivation ( Truzoli et al., 2020 ; Anthony et al., 2021 ). Third, results of multiple regression showed that both intrinsic and utility values positively predicted satisfaction with academic performance and its change over time. Although some previous studies have emphasized the downside of utility value on adolescent development, the results of the present study corroborate previous evidence highlighting the positive influence of both intrinsic and utility values ( Afzal et al., 2010 ). As mentioned earlier, Chinese cultures acknowledge both intrinsic and utility values of study. Although the education system in China has been criticized for the examination orientation, it is still perceived as the most accessible and fair approach for disadvantaged students to beat the odds and seek academic access ( Wang and Ross, 2010 ). For these students, schooling means much more than individual interests or satisfaction but “a future of comfort and dignity, a family responsibility and collective investment, and a path toward individual freedom and actualization” ( Xiang, 2018 , p. 81). These beliefs reflect instrumental value but are also rooted in spirits of hard-working and persistence that are vital for academic success. Finally, when both intrinsic and utility values were included in the mediation models, only intrinsic value, but not utility value, served as a mediator in the relationship between IA and satisfaction with academic performance. Results based on multiple regression and SEM are consistent, which generate triangulated findings for the study. The results are consistent with the widely held belief that intrinsic and utility values are distinct constructs and have different associations with adolescents’ maladjustment and psychological well-being ( Moneta and Siu, 2002 ). Students demonstrating more IA symptoms tended to regard school work as boring and consequently felt less satisfied with their academic performance, which is in agreement with previous findings ( Liu et al., 2020 ). Additionally, the mediating effect of utility value was not significant when intrinsic value was taken into account. One explanation is that utility value may include different subtypes depending on how one internalizes the extrinsic goals as a personal pursuit. If students regard the striving for performance excellence as a personal commitment, it reflects high levels of autonomy and self-determination ( Ryan and Deci, 2000 ). As results of the correlational analysis revealed a significant positive association between intrinsic and utility value, students may accept the utility of schooling and endorse the external goals. This finding echoes the idea that intrinsic value has an immediate effect on study performance, while ulitity value contributes to performance through its close association with intrinsic motivation ( Wang and Guthrie, 2004 ). We should also investigate the linkages between the two types of academic value in future studies.

There are several theoretical implications of the present findings. First, the study suggests that the negative effects of IA on academic values and satisfaction with academic performance concurrently and over time, which strengthens the theoretical proposition that IA has longitudinal adverse effects on academic outcomes ( Zhang et al., 2018 ). Second, the results underscore the importance of academic values, particularly intrinsic value, in mediating the influence of IA on satisfaction with academic performance. Students possessing high levels of intrinsic value perceive learning as exploratory, playful, and curiosity driven. According to Self-determination Theory ( Ryan and Deci, 2000 ), intrinsic value serves as “a natural wellspring of learning.” However, many online activities, including short videos, social media networks, and online games, have been designed or presented to be mentally stimulating to give users high levels and continual enjoyment ( King and Delfabbro, 2018 ). Students’ basic psychological needs for competence, autonomy, and relatedness may be better satisfied by Internet use rather than by traditional learning activities, which may lead to a decrease in their engagement in school work and an increase in Internet use ( Salmela-Aro et al., 2017 ; Zhang et al., 2018 ). As existing research has paid much attention to the direct relationship between the Internet and academic performance, our results highlight the importance of examining how psychological factors mediate the relationship between adolescent problem behaviors and their development and well-being in the long run.

The finding has practical implications for teachers and social workers to help adolescents and their parents understand the negative consequences of IA in undermining academic values (i.e., meaning of study) and academic performance. Given that many teaching and learning activities are online nowadays, adolescents and parents commonly hold the belief that Internet is an indispensable part of life, and thus it cannot be addictive and the “prolonged” use of IA is not problematic. Instead, adolescents should be aware of the potential dark side of Internet use, such as the adverse effects of IA on academic values and perceived school performance ( Salmela-Aro et al., 2017 ). Furthermore, to promote satisfaction with academic performance, we need to cultivate the meaning of studying in students. In school practices, it is trendy for teachers to adopt various pedagogical strategies to spark students’ intrinsic value and cultivate active learners. Utility value, on the contrary, is often regarded as ineffective or even detrimental in adolescent development and is often associated with unhealthy teaching or parenting styles, such as excessive involvement ( Rivers et al., 2012 ). As Benabou and Tirole argued, “external incentives are weak reinforcers in the short run, and negative reinforcers in the long run” (2003, p. 489). However, our results did not reveal any negative associations between utility value and intrinsic value or academic performance. As suggested by Lin et al. (2003) , we believe it is important that teachers and parents need not eliminate all perceived utility values for high performance, especially when students accepting utility value of schooling based on a sense of commitment and self-determination.

There are several limitations of the study. First, because only two waves of data were collected, the findings are based on a short-term longitudinal study. As such, more time points should be added in future studies. Second, the scale of academic values only included a few items for the two types of values. As suggested by Ryan and Deci (2000) , it is meaningful to explore different subtypes of extrinsic motivation based on the perceived locus of causality. We recommend that more items and subtypes of utility value should be examined in future studies. Third, the present study only adopted a subjective indicator of academic performance. We believe satisfaction with performance better reflects adolescents’ self-evaluation on schooling and is closely associated with their psychological well-being. Although satisfaction with academic performance is closely correlated with GPA ( Bradley, 2006 ), it would be helpful to include test scores and/or teacher-rated performance in future studies. Fourth, this study mainly focused on academic values as mediators. Other important factors, such as academic stress, could be taken into account in future studies ( Baker, 2004 ). Finally, only self-report data were collected, which may lead to common-method variance bias. Future studies should use multiple informants’ reports to assess adolescent IA symptoms and academic performance.

Data Availability Statement

The raw data supporting the conclusions of this article will be made available by the authors, without undue reservation.

Ethics Statement

The studies involving human participants were reviewed and approved by Human Subjects Ethics Subcommittee at The Hong Kong Polytechnic University. Written informed consent to participate in this study was provided by the participants’ legal guardian/next of kin.

Author Contributions

DS designed the research project and contributed to all the steps of the work. DD conducted data analyses, prepared the first draft, and revised the manuscript based on the comments and editing provided by DS. All authors contributed to the article and approved the submitted version.

This paper and the two-wave longitudinal study in the Tin Ka Ping Project P.A.T.H.S. were financially supported by Tin Ka Ping Foundation. The APC was funded by a start-up grant to DD (Project ID: P0035101).

Conflict of Interest

The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

Publisher’s Note

All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article, or claim that may be made by its manufacturer, is not guaranteed or endorsed by the publisher.

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Keywords: internet addiction, academic value, satisfaction with academic performance, high school students, mainland China

Citation: Dou D and Shek DTL (2021) Predictive Effect of Internet Addiction and Academic Values on Satisfaction With Academic Performance Among High School Students in Mainland China. Front. Psychol . 12:797906. doi: 10.3389/fpsyg.2021.797906

Received: 19 October 2021; Accepted: 24 November 2021; Published: 15 December 2021.

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Copyright © 2021 Dou and Shek. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY) . The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

*Correspondence: Daniel T. L. Shek, [email protected]

Disclaimer: All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.

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“Internet Addiction”: a Conceptual Minefield

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With Internet connectivity and technological advancement increasing dramatically in recent years, “Internet addiction” (IA) is emerging as a global concern. However, the use of the term ‘addiction’ has been considered controversial, with debate surfacing as to whether IA merits classification as a psychiatric disorder as its own entity, or whether IA occurs in relation to specific online activities through manifestation of other underlying disorders. Additionally, the changing landscape of Internet mobility and the contextual variations Internet access can hold has further implications towards its conceptualisation and measurement. Without official recognition and agreement on the concept of IA, this can lead to difficulties in efficacy of diagnosis and treatment. This paper therefore provides a critical commentary on the numerous issues of the concept of “Internet addiction”, with implications for the efficacy of its measurement and diagnosticity.

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What Is Internet Addiction (IA)?

Traditionally, the term addiction has been associated with psychoactive substances such as alcohol and tobacco; however, behaviours including the use of the Internet have more recently been identified as being addictive (Sim et al. 2012 ). The concept of IA is generally characterised as an impulse disorder by which an individual experiences intense preoccupation with using the Internet, difficulty managing time on the Internet, becoming irritated if disturbed whilst online, and decreased social interaction in the real world (Tikhonov and Bogoslovskii 2015 ). These features were initially proposed by Young ( 1998 ) based on the criteria for pathological gambling (Yellowlees and Marks 2007 ), and have since been adapted for consideration within the DSM-5. This has been well received by many working in the field of addiction (Király et al. 2015 ; Petry et al. 2014 ), and has been suggested to enable a degree of standardisation in the assessment and identification of IA (King and Delfabbro 2014 ). However, there is still debate and controversy surrounding this concept, in which researchers acknowledge much conceptual disparity and the need for further work to fully understand IA and its constituent disorders (Griffiths et al. 2014 ).

Much of the debate relates to the issue that IA is conceptualised as addiction to the Internet as a singular entity, although it incorporates an array of potential activities (Van Rooij and Prause 2014 ). That is, the Internet, in all its formats, whether accessed via PC, console, laptop or mobile device, is fundamentally a portal through which we access activities and services. Internet connectivity thus provides us with ways of accessing the following types of activities; play (e.g. online forms of gaming, gambling), work (accessing online resources, downloading software, emailing, website hosting), socialising (social networking sites, group chats, online dating), entertainment (film databases, porn, music), consumables (groceries, clothes), as well as many other activities and services. In this way, the Internet is a highly multidimensional and diverse environment which affords a multitude of experiences as a product of the specific virtual domain. Thus, it is questionable as to whether there is any degree of consistency in the concept of IA, in light of these diverse and specific affordances which may relate to Internet engagement. Indeed, it has been indicated that there are several distinct types of IA, including online gaming, social media, and online shopping (Kuss et al. 2013 ), and it has been claimed that through engagement in these behaviours, individuals may become addicted to these experiences, as opposed to the medium itself (Widyanto et al. 2011 ). Thus, IA is arguably too generalised as a concept to adequately capture these nuances. That is, an individual who spends excessive time online for shopping is qualitatively different from someone who watches or downloads porn excessively. These represent distinct behaviours which are arguably underpinned by different gratifications. Thus, the functionality of aspects of the Internet is a key consideration for research in this area (Tokunaga 2016 ). This is perhaps best approached from a uses and gratifications perspective (LaRose et al. 2003 ; Larose et al. 2001a ; Wegmann et al. 2015 ), to more fully understand the aetiology of IA (discussed subsequently). This is often best underpinned by the uses and gratifications theory (Larose et al. 2001a , 2003 ), which seeks to explain (media) behaviours by understanding their specific functions and how they gratify certain needs. Indeed, in the context of IA, this may be particularly useful to establish the extent to which certain Internet-based behaviours may be more or less functional in need gratification than others, and the extent to which it is Internet platform itself which is driving usage or indeed the constituent domains which it affords. If the former, then controlling Internet-based usage behaviour more generically is perhaps appropriate, however, a more specified approach may often be required given the diverse needs the online environment can afford users.

IA from a Gratifications Perspective

It is questionable on the extent to which IA is itself the “addiction” or whether its aetiology relates to other pre-existing conditions, which may be gratified through Internet domains (Caplan 2002 ). One particular theory that has been referenced throughout much developing research (King et al. 2012 ; Laier and Brand 2014 ) is the cognitive-behavioural model, proposed by Davis ( 2001 ). This model suggests that maladaptive cognitions precede the behavioural symptoms of IA (Davis 2001 ; Taymur et al. 2016 ). Since much research focuses on the comorbidity between IA and psychopathology (Orsal et al. 2013 ), this is particularly useful in underpinning the concept of IA, and perhaps provides support that IA is a manifestation of underlying disorders, due to its psychopathological aetiology (Taymur et al. 2016 ). Additionally, the cognitive-behavioural model also distinguishes between both specific and generalised pathological Internet use, in comparison to global Internet behaviours that would not otherwise exist outside of the Internet, such as surfing the web (Shaw and Black 2008 ). As such, it would assume those individuals who spend excessive time playing poker online, for example, are perhaps better categorised as problematic gamblers rather than as Internet addicts (Griffiths 1996 ). This has been particularly advantageous in the contribution to defining IA, as earlier literature tended to focus solely on either content-specific IA, or the amount of time spent online, rather than focussing as to why individuals are actually online (Caplan 2002 ). Indeed, this shows promise in resolving some of the aforementioned issues in the specificity of IA, as well as the likelihood of pre-existing conditions underpinning problematic behaviours on the Internet.

Much of the recent literature in the realm of IA has focused upon Internet Gaming Disorder (IGD) which has recently been included as an appendix as “a condition for further study” in the DSM-5 (American Psychiatric Association 2013 ). This has driven a wide range of research which has sought to establish the validity of IGD as an independent clinical condition (Kuss et al. 2017 ). Among the wealth of research papers surrounding this phenomenon, there remains large disparity within the academic community. Although some researchers claim there is consensus on IGD as a valid clinical disorder (Petry et al. 2014 ), others do not support this (e.g. Griffiths et al. 2016 ). As such, the academic literature has some way to go before more established claims can be made towards IGD as a valid construct, and indeed how this impacts upon clinical treatment.

One means by which researchers could move forward in this regard is to establish the validity of IGD to a wider range of gaming formats. That is, IGD research has predominantly defined the reference point in studies as “online games” or in some cases, is has been even less specific (Lemmens et al. 2015 ; Rehbein et al. 2015 ; Thomas and Martin 2010 ). Arguably, there are a range of forms of “online” gaming, including social networking site (SNS) games which are Internet-mediated and thus by definition, would appear under the remit of IGD. Indeed, links between SNS and gaming have been previously noted (Kuss and Griffiths 2017 ), although this has not specifically been empirically explored in the context of IGD symptomology. For example, causal form of gaming as is typically the case for SNS gaming have their own affordances in respect of where and how they are played, given these are often played on mobile devices rather than on more traditional PC or console platforms. Further, the demographics of who are most likely to play these games can vary from others forms of gaming which have predominated the IGD literature (Hull et al. 2013 ; Leaver and Wilson 2016 ). Accordingly, these affordances present additional nuances, which the literature has not yet fully accounted for in its exploration of IGD. Clearly, IGD relates to a specific form of Internet behaviour which may be conceptualised within IA, yet is paramount to understand it as a separate entity to ensure the conceptualisation and any associated treatment provision is sufficiently nuanced. Likewise, the same case can be made for many other Internet-based behaviours which may be best being established in respect of their functionality and gratification purposes for users.

IA as a Contextual Phenomenon

There is growing evidence suggesting that context is key towards the processes and cognitions associated with consumption of substances such as alcohol (Monk and Heim 2013 , 2014 ; Monk et al. 2016 ), highlighting some important implications towards understanding IA, as a form of behavioural addiction. That is, the study of IA has rarely been studied in respect of its contextual affordances, even though the combination of Internet connectivity (WiFi) and mobility (smartphones) means that the Internet may be accessed in many ways and in multiple contexts. It has been indicated by Griffiths ( 2000 ) that few studies consider the context of Internet use, despite many users spending a substantial amount of time on the Internet via the use of different platforms, such as mobile devices, as opposed to a computer (Hadlington 2015 ). It has been highlighted by Kawabe et al. ( 2016 ) that smartphone ownership in particular is rapidly increasing, and for some, smartphone devices have become a substitute for the computer (Aljomaa et al. 2016 ). It has also been suggested that the duration of usage on smartphones have been significantly associated with IA (Kawabe et al. 2016 ). This can largely be attributed to the advancement of smartphone technology, which permit them to function as a “one-stop-shop” for a variety of our everyday needs (checking the time, replying to emails, listening to music, interacting with others, playing games), and thus it is understandable that we are spending more of our time in using these devices. This further implicates research in IA, as this has often focussed on users’ Internet engagement through computers as opposed to mobile devices, albeit the numerous Internet subtypes accessible through mobile devices (Sinkkonen et al. 2014 ). One Internet subtype in particular which may facilitate addictive behaviours are social networking sites such as Facebook (Wu et al. 2013 ). Particularly, research has identified a positive relationship between daily usage of smartphones and addictive symptoms towards Facebook (Wu et al. 2013 ). This may also be the case for behaviours such as gaming through SNS which are typically accessed on mobile devices rather than computers. However, of critical interest here, is that addiction to these games has been argued to fall under the classification of IGD, despite being online via Facebook (Ryan et al. 2014 ). This indicates that the platform of Internet access is important in online behaviours, as well as implicating that further distinction between Internet subtypes should be made (particularly within SNS), to establish the different features of these, and how these affordances may be related to excessive usage. This issue is particularly pertinent given the increased interest in “smartphone addiction” (Kwon et al. 2013 ) in which the name assumes we are simply studying addiction to our smartphones themselves, not necessarily the functions they are affording to us. Research such as this is assuming the “problem” is the interaction with the technology (e.g. specific device) itself, when this is most likely not the case. Indeed, recent evidence highlights that different uses/functions of smartphones may be more likely to prompt users to feel more “attached” to the device than others, and that usage is often framed by one’s current context (Fullwood et al. 2017 ).

In addition to being able to access the Internet through multiple platforms, we are often reliant on the Internet for many everyday tasks, which poses a further issue in conceptualising what is “problematic” compared to “required” usage. The increased exposure to the Internet in both work and education make it difficult to avoid usage in such environments (Kiliҫer and Ҫoklar 2015 ; Uçak 2007 ), and it could be argued that the amount of time spent on the Internet for such contexts cannot be reflected as an addiction (LaRose et al. 2003 ). This is pertinent in light of much research, which tends to rely on metrics such as time spent online (e.g. average hours per week) as a variable in research paradigms. Particularly, this tends to be used to correlate against other psychological factors, such as depression or well-being, to indicate how “internet use” may be a problematic predictor of these outcomes (e.g. Sanders et al. 2000 ). In light of the aforementioned issues, this does not offer any degree of specificity in how time spent online is theoretically related to the outcomes variables of interest (Kardefelt-Winther 2014 ). Other studies have approached this with greater nuance by considering specific activities, such as number of emails sent and received in a given time period (Ford and Ford 2009 ; LaRose et al. 2001b ), or studied Internet use for a variety of different purposes, such as for health purposes and communication (Bessière et al. 2010 ). Further, other researchers have highlighted the distinction between behaviours such as smartphone “usage” versus “checking” (Andrews et al. 2015 ), whereby the latter may represent a more compulsive and less consciously driven and potentially more addictive form of behaviour than actual “usage”. These more nuanced approaches provide a more useful and theoretically insightful means of establishing how time spent online may be psychologically relevant as a concept. This suggests that future research which theorises on the impacts of “time spent online” (or “screen-time use”) should provide distinction between usage for work/education and leisure, and the gratification this engagement affords, to obtain greater nuance beyond the typical flawed metrics such as general time spent online.

A further compliment to the existing IA literature would be greater use of behavioural measures which garner users’ actual Internet-based behaviours. This is particularly relevant when considering that almost all existing research on smartphone addiction or problematic use, for example has been based on users’ self-reported usage, with no psychometric measure being validated against behavioural metrics. Worryingly, it has been noted that smartphone users grossly underestimate the amount of times they check their smartphone on a daily basis, with digital traces of their smartphone behaviours illuminating largely disparate findings (Andrews et al. 2015 ). Clearly, there is much opportunity to establish forms of Internet usage by capitalising on behavioural metrics and digital traces rather than relying on self-report which may not always be entirely accurate.

The concept of IA is more complex than it often theorised. Although there have been multiple attempts to define the characteristics of IA, there a numerous factors which require greater clarity in the theoretical underpinnings of this concept. Specifically, IA is often considered from the perspective that the Internet itself (and indeed the technology through which we access it) is harmful, with little specificity in how this functions in different ways for individual users, as well as the varying affordances which can be gained through it. Unfortunately, this aligns somewhat with typical societal conceptions of “technology is harmful” perspective, rather than considering the technology itself is simply a portal through which a psychological need is being served. This perspective is not a new phenomenon. Most new media has been subject to such moral panic and thus this serves a historical tradition within societal conception of new media. Indeed, this has been particularly relevant to violent videogames which scholars have discussed in respect of this issue (Ferguson 2008 ). Whilst many scholars recognise this notion through the application of a user and gratifications perspective, stereotypical conceptions of “technology is harmful” still remain. This raises the question about how we as psychologists can enable a cultural shift in these conceptions, to provide a more critical perspective on such issues. The pertinence of this surrounds two key issues; firstly that moving beyond a “technology is harmful” perspective, particularly for concerns over “Internet addiction” as one example, can enable a more critical insight into the antecedents of problematic behaviour to aid treatment, rather than simply revoking access from the Internet for such individuals. Arguably, this latter strategy would not always address the route of the issue and raises implications about the extent to which recidivism would occur upon reinstating Internet access. Secondly, on a more general level, diverging from an “anti-technology” perspective can enable researchers to draw out the nuances of specific Internet environments and their psychological impacts rather than battling with more blanket assumptions that “technology” (as a unitary concept) is presenting all individuals with the same issues and affordances, regardless of the specific virtual platform or context. In this way, we may be presented with more plentiful opportunities to more critically explore individuals and their interactions across many Internet-mediated domains and contexts.

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Deepfake Porn Sites Used Her Image. She’s Fighting Back.

Nicholas kristof on why tech companies aren’t powerless over the spread of deepfake porn..

This transcript was created using speech recognition software. While it has been reviewed by human transcribers, it may contain errors. Please review the episode audio before quoting from this transcript and email [email protected] with any questions.

I’m Nicholas Kristof. I’m a columnist for “The New York Times.” We’ve been hearing a lot lately about the potential dangers of AI. That includes deepfakes. Before the primary, this year, voters in New Hampshire got a robocall. That sounded a lot like President Biden.

Voting this Tuesday only enables the Republicans in their quest to elect Donald Trump again.

There’s also a fake video of Taylor Swift endorsing Donald Trump.

This video is obviously fake, and it’s been manipulated. If Taylor Swift ever endorsed Donald Trump in the Grammy Awards, I think this would have been all over the news by now.

But I think there’s a bigger problem that we hear much less about, and that is deepfake, nude photos, and videos. Deepfakes are AI-generated imagery that often uses real people’s faces and identity. There was one study that found that 98 of deepfake videos online are pornographic. And of those, 99 percent of the time those targeted are women and girls. I first got a sense of the scale of this problem from an activist who was trying to fight it.

My name is Breeze Liu, and I am a survivor of online image abuse.

Her story begins back in April 2020 when she was just 24 years old.

I got a message from a friend of mine. He said, drop everything and get on a phone call with me right now. When I called him, he said, I don’t want you to panic. But there is a video of you circulating on Pornhub. And for someone like me who doesn’t even watch porn, I thought it was a joke. So I said, this is not funny, and then he said, I am not kidding. I’m sending you the link. You have to look. I received the link, and there I was. I was on Pornhub.

It was one of the most devastating moments of my entire life. It was a video of me recorded without my knowledge and without my consent. When I saw the video, my head just completely went blank, and I went to the rooftop of my apartment building because the shame was so overwhelming, and I didn’t want to live anymore. So I was getting ready to kill myself and jump off from the rooftop of my building. I didn’t do it because I didn’t want my mom to see me dead. But there were moments in the aftermath in which I felt like I would have been better off dead.

With Breeze, this began as one real video, but then it ended up being deepfaked with more than 800 links all across the internet. In the article I wrote on this topic and in this conversation, you’re not hearing some of the underage girls who were targeted, and you’re not hearing some celebrities talk about it, and that’s because of shame. People are humiliated when they’re shown a fake, incredibly graphic videos of themselves being raped. In general, there’s been some reluctance on the part of victims to speak out. And unfortunately, that tends to perpetuate the problem.

The society puts invisible shackles upon our mind, silencing us through shame. I remember when I was talking to the police and the lawyers, I mean, I just lost my voice, and I completely just froze because it was so devastating. I literally couldn’t even talk about this without shaking and having panic attacks. What it feels like is like you been murdered. You died. A part of you had permanently died. And in order to seek justice, you’re forced to look at the cadaver part of yourself over and over and over and over again, and then you never get justice.

So Breeze poured herself into an effort to try to get the video and the deepfakes off the internet. She contacted hundreds of sites. She’s lobbied platforms to get them to stop linking to these sites and directing traffic to these sites. But it’s just an uphill struggle because these companies are monetizing her.

I did ask Pornhub to take it down. They took it down after I found a lawyer. But for the other malicious websites, some of them just didn’t even respond despite all of our efforts, relentless efforts, trying to ask the platforms to take it down. They refused to address this issue. They refused to take it down.

The deepfake companies made a mistake in targeting Breeze because she is very savvy about technology, about Silicon Valley. She comes from that world. And so she devised her own solution. She started her own company called Alecto AI, and that has app that uses facial recognition technology to do reverse image searches, and it tells people where their images show up on the internet, and that it helps connect users to platforms to try to take non-consensual images down.

I decided to create my own solution because I run into wall everywhere I go. Unless I change the system, justice wouldn’t even be an option for me.

There are a couple of categories of players in this area. There are deepfake companies that category makes money off ads and subscriptions. Then there’s another category, which is the search engines, like Google and Bing, which direct traffic to those websites and to those apps, and they make money because they accept ads from those deepfake companies. And so Google is very much a part of that really sordid ecosystem, and victims have almost no recourse.

I reached out to Google and Bing to try to get their side of the story. Google agrees that there is room for improvement, but no one affiliated with the company was willing to actually talk to me on the record about it. Google did give me a statement said, quote, “We understand how distressing this content can be, and we’re committed to building on our existing protections to help people who are affected,” and Bing spokeswoman said something quite similar. But look, count me unimpressed.

Google does know how to do the right thing when it wants to. If you ask Google, how do I kill myself? Then it doesn’t go and give you step-by-step instructions. Rather, it leads you to a suicide help line. So Google can be socially responsible when it wants to be. But in this case, it just seems to be completely indifferent to companies that go out of their way to humiliate women and girls and make money off it. What’s kind of astonishing is that this is a kind of non-consensual sexual harassment and violation that isn’t clearly illegal.

Basically, the problem is that the technology has advanced much, much more quickly than the law, and so there isn’t a law at the federal level that clearly covers this. There would be an Avenue for civil damages, for victims to sue Google or sue a deepfake company. But the Communications Decency Act of Section 230 protects tech companies from those civil lawsuits, or it appears to protect the companies. It seems to me that the best remedy is not so much in criminal law, but is amending Section 230 so that companies could be sued, and so the companies would have to police themselves.

Tech companies like Google are willing to bolster deepfake companies, whose entire business model is about producing fake sex videos, and these companies wouldn’t really exist if Google weren’t directing traffic to them and making them profitable. So I’m hoping that some Google executives and board members are listening, and maybe we’ll search their consciences right now.

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By Nicholas Kristof

Produced by Jillian Weinberger

Deepfakes — A.I.-generated imagery that often uses real people’s faces and identities — have proliferated online. A recent study found that 98 percent of deepfake videos online are pornographic, and 99 percent of those target women and girls. The activist and survivor Breeze Liu’s image was used by multiple sites. In this audio essay, she tells her story to the columnist Nicholas Kristof. They argue that search engines such as Google and Bing have the power to combat the scourge of deepfake pornography. “Google can be socially responsible when it wants to be,” Kristof explains. “But in this case, it just seems to be completely indifferent to companies that go out of their way to humiliate women and girls and make money off it.”

(A full transcript of this audio essay will be available within 24 hours of publication in the audio player above.)

An illustration in green shows a portrait of Breeze Liu, a victim of revenge porn and deepfakes.

This episode of “The Opinions” was produced by Jillian Weinberger. It was edited by Kaari Pitkin and Alison Bruzek. Mixing by Carole Sabouraud. Original music by Sonia Herrero, Pat McCusker and Isaac Jones. Fact-checking by Mary Marge Locker. Audience strategy by Kristina Samulewski.

The Times is committed to publishing a diversity of letters to the editor. We’d like to hear what you think about this or any of our articles. Here are some tips . And here’s our email: [email protected] .

Follow the New York Times Opinion section on Facebook , Instagram , TikTok , WhatsApp , X and Threads .

Nicholas Kristof became a columnist for The Times Opinion desk in 2001. He has won two Pulitzer Prizes, for his coverage of China and of the genocide in Darfur. @ NickKristof

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    Abstract. Problematic computer use is a growing social issue which is being debated worldwide. Internet Addiction Disorder (IAD) ruins lives by causing neurological complications, psychological disturbances, and social problems. Surveys in the United States and Europe have indicated alarming prevalence rates between 1.5 and 8.2% [1].

  2. (PDF) THE EFFECT OF INTERNET ADDICTION ON STUDENTS ...

    Despite its benefits, internet addiction may negatively impact the students' life such as on their emotional instability, depression, poor time management, and poor academic performance. Therefore ...

  3. Internet addiction in young adults: A meta-analysis and systematic

    The objective of this meta-analysis is to study the prevalence of Internet addiction in the young adult population. In its execution it was necessary to transform all the measures of each study to Fisher's Z-values (Martin-Andrés & Luna del Castillo, 2004).Fig. 2 (forest plot) visualizes the effect size with a 99% confidence interval (4.65-5.46, p = .001) for the different studies, with the ...

  4. Using Theoretical Models of Problematic Internet Use to Inform

    While numerous theories have been developed at this point in time, the debate about construct definition continues. Internet Addiction (IA) was originally conceptualised as having four primary diagnostic elements: (1) an increasing level of investment of resources in online activities, (2) a negative change in emotional states when offline, (3) a tolerance to the positive effects of Internet ...

  5. Internet addiction in young adults: The role of impulsivity and

    The effects of emotional working memory training on internet use, impulsivity, risky decision-making, and cognitive emotion regulation strategies in young adults with problematic use of the ...

  6. Internet Addiction

    Abstract. This chapter reviews the current literature on internet addiction (IA) and provides a comprehensive summary regarding: (i) potential positive and negative effects of internet and technology use, (ii) main conceptual frameworks, (iii) biological bases, (iv) comorbidity factors, (v) prevalence rates, (vi) assessment methodologies, and ...

  7. PDF Internet Addiction in University Students

    that the incidence of Internet addiction is independent of the gender of students. The others revealed a higher prevalence of Internet addiction in men than in women (e.g. Poli, 2017; Li et al., 2018; Milkova and Ambrozova, 2018; Hinojo-Lucena et al., 2019; Grover et al., 2019; Hayat, Kojuri and Amini, 2020).

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    Predictive Effects of Academic Values on Satisfaction With Academic Performance. Results of multiple regression analyses revealed that intrinsic value and utility value positively predicted each wave's satisfaction with academic performance (b ranged between 0.15 and 0.23, ps < 0.001, Cohen's f 2 ranged from 0.022 to 0.057, see Table 6).Results also showed a longitudinal prediction of ...

  9. Internet Addiction

    Regarding Internet addiction, it is important to evaluate patterns of behavior that would make it possible to distinguish compulsive use from normal use (Young, 2015).Research related to the use of the Internet began in the 1990s, especially with studies of Young (1996), with the creation of the first brief questionnaire of 7 items, adapted according to the criteria of substance abuse of the ...

  10. "Internet Addiction": a Conceptual Minefield

    With Internet connectivity and technological advancement increasing dramatically in recent years, "Internet addiction" (IA) is emerging as a global concern. However, the use of the term 'addiction' has been considered controversial, with debate surfacing as to whether IA merits classification as a psychiatric disorder as its own entity, or whether IA occurs in relation to specific ...

  11. Development and Effects of Internet Addiction in China

    The process of Internet addiction as an emerging risk in the Chinese context can be a showcase for risks related to information and communication technologies (ICTs), health, and everyday life. The term Internet addiction was first coined in the Western context and has since been recognized as a technology-driven social problem in China. Plenty ...

  12. Shodhganga@INFLIBNET: Internet Addiction and Well Being of Youth

    Shodhganga. The Shodhganga@INFLIBNET Centre provides a platform for research students to deposit their Ph.D. theses and make it available to the entire scholarly community in open access. Shodhganga@INFLIBNET. Bundelkhand University. Department of Psychology.

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    Therefore, it newlineis important to assess the level of internet addiction and its associated psychological factors in them. The newlinemain objective of this research is to study the prevalence of internet addiction and its association with newlinedepression, anxiety, stress and the well-being. newline newline: dc.format.extent: dc.language ...

  14. Thesis Statement For Internet Addiction

    860 Words. 4 Pages. Open Document. Internet Addiction. I. Speech Overview: A. General Goal: To inform. B. Specific Goal: By the end of speech, my audience will understand what Internet Addiction is, how many people are affected, and the symptoms. II. Introduction:

  15. Thesis: Internet Addiction

    TOPIC: Thesis on Internet Addiction Assignment Addictive behavior in general is defined as a, " compulsive, uncontrollable dependence on a substance, habit, or practice to such a degree that cessation causes severe emotional, mental, or physiological reactions." [Byun et.al (2009)] The four main components that are associated with compulsive ...

  16. Thesis About Internet Addiction

    5. Physical activity. The hypothesis of this research task is: "Internet Addiction is prevalent in both the Pre-primary, Primary and High school Oakhill students, with the level of internet dependency increasing as the age of the child does". Literature Review. Internet addiction. Addictions fall under two categories, physical and ...

  17. Thesis Statement On Internet Usage

    Thesis Statement On Internet Usage. Thesis Statement: Internet usage is negatively affecting families, knowledge, and improperly used. It has changed over the past few years and increasingly being used. Akinoglu, Orhan. "Internet and internet use: teacher trainees' perspective.". Journal of Instructional Psychology, vol. 36, no. 2, 2009 ...

  18. Essay on Internet Addiction

    Long and Short Essays on Internet Addiction for Students and Kids in English. As of recently, internet addiction has become a global problem among people of all ages. Not just the youth but also children. They sit in front of the screen on social media, chatting, or video games. Using the Internet in excess can be destructive for the person and ...

  19. Deepfake Porn Sites Used Her Image. She's Fighting Back

    Deepfakes — A.I.-generated imagery that often uses real people's faces and identities — have proliferated online. A recent study found that 98 percent of deepfake videos online are ...